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Author Topic: Issues with terrain (near view)  (Read 6172 times)

XZS

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Issues with terrain (near view)
« on: May 22, 2012, 07:07:24 pm »

Here is what I got when I look at the near ground (3D grass desactivated):


The same, with 3D grass activated:


My settings (I'm unsure, but I think I only "tweaked" the "max terrain level generated" to the max):



It only happens when I look at the ground like this. Doesn't happen when I look from far nor at the horizon.
Running on an nVidia GTX560M.
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cameni

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Re: Issues with terrain (near view)
« Reply #1 on: May 23, 2012, 02:20:09 am »

These artifacts happen when the max terrain level is set too high, there's some bug at level higher than the default one.
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