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Author Topic: Oculus Control is now not as intuative  (Read 6514 times)

TheWizardOs

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  • Posts: 2
  • newbie
Oculus Control is now not as intuative
« on: September 29, 2013, 12:31:10 am »

Hi everyone.

Just wondering if anybody out there has noticed the new control scheme using the Oculus Rift is not as good as it was before this latest update. Cant look at a point then travel towards it anymore. It seems to keep me at the same altitude when moving. I have tried to re-install as well as the various movement options via the Home button with no luck. Am I missing something here?

Something that would truly remedy this situation would be Space Navigator support. Just saying. ;)

Wiz
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cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
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  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Oculus Control is now not as intuative
« Reply #1 on: September 29, 2013, 02:09:36 am »

It's a bug, camera controllers were unified but some things apparently didn't get ported properly - will be fixed.
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TheWizardOs

  • Newbie
  • Posts: 2
  • newbie
Re: Oculus Control is now not as intuative
« Reply #2 on: September 29, 2013, 09:25:57 am »

Thanks Cameni.
Great to hear.
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farmhouse24

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  • Posts: 2
  • newbie
Re: Oculus Control is now not as intuative
« Reply #3 on: October 12, 2013, 02:32:25 pm »

Does plugging an Oculus in disable controller support?
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WormSlayer

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  • Posts: 71
  • Half-Life VR
Re: Oculus Control is now not as intuative
« Reply #4 on: October 15, 2013, 10:19:44 am »

Just came here to complain about this myself, glad to hear it will be fixed. Flying around Superman style is my favourite thing to do in Outerra! :)
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