Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Download Outerra Tech Demo. Unofficial Outerra Discord server, MicroProse Discord server for OWS.

Author Topic: large radar dish  (Read 13104 times)

jonslynn

  • Member
  • **
  • Posts: 78
large radar dish
« on: September 25, 2014, 07:15:49 am »

Someone here posted this a while ago.  The "Levi" posted the animated wind turbine and I was able to use that to make this dish turn.



34M_17 angle_v004.jonslynn.otx
Logged

Levi

  • Hero Member
  • *****
  • Posts: 585
    • Outerra Mods Site!
Re: large radar dish
« Reply #1 on: September 25, 2014, 08:36:40 am »

Very nice job jonslynn! ;)
Logged

aWac9

  • Hero Member
  • *****
  • Posts: 2601
  • newbie
Re: large radar dish
« Reply #2 on: September 25, 2014, 11:04:48 am »

great job
thank you

« Last Edit: September 25, 2014, 11:10:17 am by aWac9 »
Logged

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: large radar dish
« Reply #3 on: September 25, 2014, 12:26:27 pm »

It is so nice

Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

PytonPago

  • Hero Member
  • *****
  • Posts: 2284
  • It´s way too complex, dont let me try to explain !
Re: large radar dish
« Reply #4 on: September 25, 2014, 01:35:08 pm »

Would be interesting to find a function to follow the stars - that would be more realistic, doe location, day in year and rotation/heading depended. But im sure it could load somehow at spawn - where its location is and take the day/time info from the engine too. That would be hardcore awesome.
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

Planets

  • Full Member
  • ***
  • Posts: 104
  • newbie
Re: large radar dish
« Reply #5 on: November 02, 2014, 10:17:35 pm »

Damn that is neat  8)

I wouldn't have been able to figure out how to make them rotate, I figured if I added two versions one vertical and the other angled, you could just rotate them in the desired directions yourself but this is even better.
Logged