If the BONES are set up correctly I'll be able to recover the necessary info to fix the animation using the debug keys. Really too bad you lost it,
I would really have liked to make it fully functional, and for that I would have needed you to add BONES to the gimbal camera and a few other components. Do you still have the FBX file, or any related materials? A list of the meshes and helpers, and the parent-child hierarchy, would be really helpful to know!
I optimized a few things on the package already, and will start on the landing gear animation after this work week is over. I am also attempting to add Bomber's Autopilot, but thus-far unsuccessfully.
How did your HD fail? Click-of-death or header-error? You may be able to recover it either way. Just a few years ago HD recovery was upwards of thousands of dollars USD, now you can get it done for a couple hundred. I recently cold-swapped the platter from one hard drive of mine into a new enclosure and was able to retrieve 100% of the data. Cold swapping is the art of putting your HD in the freezer in order to get the head un-stuck from the platter after a click-of-death failure, and then quickly putting the platter in the new enclosure, firing it up, and transferring the data ASAP.
I'll upload the new package this coming weekend when I have some "free" time. (Free time is a complete oxymoron!)
Best regards,
Uriah