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Author Topic: Driveable Bridges  (Read 16100 times)

fly77

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Driveable Bridges
« on: April 17, 2019, 05:59:54 pm »

I have the pleasure to share with you (also on behalf of Revolver) some phantastic bridge models (200 m long, 300 m long, 400 m long) created by Revolver to which on his request I added collision boxes to make them driveable. To use them open the scenery editor (F7 key) and under assets search for "Bruecke". You will find three bridge models. Place them where you like. You can of course also join several of them to make longer bridges. To create the ramps use the editor's road tool. Note that sufficiently low profiled ships can navigate through the archs below the bridge.

Download the self-installing .otx files from here.

https://www.dropbox.com/sh/u8336sdj2yvista/AAASfrZ8C8LpBLN_zPjrL3-ia?dl=0

Here is a short demonstrative video of what you get.



Have fun !

« Last Edit: April 17, 2019, 06:25:14 pm by fly77 »
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aWac9

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Re: Driveable Bridges
« Reply #1 on: April 17, 2019, 06:57:47 pm »

 :)
beautiful model, very good finish and very useful ..
thank you very much fly77 and a Revolver
great contribution to the community.
 ^-^
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Jagerbomber

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Re: Driveable Bridges
« Reply #2 on: April 18, 2019, 12:28:32 am »

Aw, no more frictionless models.  :))

 
« Last Edit: April 18, 2019, 12:56:44 am by Jagerbomber »
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

cameni

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Re: Driveable Bridges
« Reply #3 on: April 18, 2019, 02:33:41 am »

Friction won't help you a bit with antigravity on!  :P

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Revolver

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Re: Driveable Bridges
« Reply #4 on: April 18, 2019, 02:54:06 am »

oha! :o nice job Fly, thenks!  :)




@Jagerbomber

vasilinus glatikus and your's left or rigth hand(?) to have not more friction.  :P ^-^


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Acetone

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Re: Driveable Bridges
« Reply #5 on: April 18, 2019, 05:31:07 am »

Friction won't help you a bit with antigravity on!  :P

That's a bridge that had an encounter with Dr Strange.
« Last Edit: April 18, 2019, 05:57:36 am by Acetone »
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aWac9

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Re: Driveable Bridges
« Reply #6 on: April 18, 2019, 08:42:10 am »

What is antigravity?  =|
I think outerra tends to esotericism  8)
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Jagerbomber

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Re: Driveable Bridges
« Reply #7 on: April 18, 2019, 01:20:54 pm »

Is that what happens when you forget all the screws back at the shop?



What the heck even happened in that picture, anyways?...

Looks like you were placing bridge pieces in flight.
« Last Edit: April 18, 2019, 01:27:46 pm by Jagerbomber »
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

fly77

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Re: Driveable Bridges
« Reply #8 on: April 25, 2019, 11:39:08 am »

After having built the bridge its time to destroy it. Bomb it and set it on fire !  8)

« Last Edit: April 25, 2019, 11:45:36 am by fly77 »
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wesleyibruce

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Re: Driveable Bridges
« Reply #9 on: June 16, 2022, 07:50:46 am »

That bridge is in my home town. Its about to be demolished they built a bigger one beside it. The real challenge is to procedurally place bridges in the right places joined to the terrain on either end. If that can be done then dams, weirs, waterfalls and wharfs are all an option. wezbuce on discord.
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