They both have physics systems, but Infiniti's is meant more for space I think.
Yeah we are more holding on to the Earth
That's not the only difference though.
Last I've read Infinity has precision problems with details below 1m in resolution. Dunno really why, but it's a different architecture, Perlin noise artificial fractals and all.
For us the ground resolution is essential, but we are only slowly making our way to space.
And of course creating the terrain using real world data opens up other potential applications like the simulators and more.
So Cameni, If you can get that far out does that mean the sun exists in the current state of the engine? and is it 1,391,980 km in diameter and projecting its light to the surface of the earth and causing that marvelous sunset?
No there's no Sun as such. Who needs a sun, let there be light
Practically there are only the sun rays, upon entering the atmosphere.
It could be added if we were doing space something, and I hope we will. When we are finished with Earth (that reads like
never, so let's say when we are across the river
, we would like to add Moon and Mars as bodies where you could land, again refined down to ground level detail. Basically, we want to be spreading from Earth like in reality we will (I hope). In the end, who knows, maybe there will be other star systems with artificial planets. We have several ideas already how to generate random planets so they look more realistic and natural, as we really dislike the way they look after generated by whatever variant of Perlin noise (that everybody else is using).
But now let's get back to digging in the dirt. :p