Can there be an road enhancement, I mean, the posability of getting an sidewalk (lets say, just as an YES/NO option, in witch after enabling, another tool for its width and height that apeares (does not need, but would be nice to hawe ewen an option if it is on left/right/both sides) and it would be waypoint-pinned, so if the next has not enabed sidewalks, there will be an nice break of it) and an option for bridges (another height - center height, that would automatically (after passing an 0,5 m or more/less height) or trough another YES/NO option make an "clasic highway" pillar bridge), or will you do this trough the object-adding utility, where just the ending points will be fitted to the road ends (to make the comunity and editors a free hand to make their bridges of interest/modelling) ?
Actually, procedurals CityEngine has the "highway" capability, but, there is not much variabilities of bridges there, so the modding and modelling option is an lucrative one from my point of view. (true, manipulation is then an problem, when you must edit the object in Max/Blender ..)