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Author Topic: Import errors  (Read 15727 times)

deathevor

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Re: Import errors
« Reply #15 on: February 03, 2013, 02:57:08 pm »

About attachments:

1) Don't use any bones (In max or anywhere
2) (In 3D Max) If I remember correctly - all moving parts should be separate meshes. However, in the end group them and export as single object.
3) During import you should see those attachments.
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Midviki

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Re: Import errors
« Reply #16 on: February 03, 2013, 06:36:33 pm »

3) During import you should see those attachments.

Nope... no attachment.But I do see the bones in the file... so I think I will probably manually write those lines if its possible and if it works.

Yep... I tried multiple things till now. I made it!... to fly with my object, even if it was bad... but I need my own personalized JSBSim model. I even looked around the files a bit in Visual Studio, and read a few pages from that .pdf file.But my patience is just directly proportional or equal to a breast child in need of milk. ;D

So if any pointers about what software works best in making the JSBSim model(s), to make the waiting process faster... well they are all very welcomed!
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ddenn

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Re: Import errors
« Reply #17 on: February 04, 2013, 12:33:53 am »

I used this page to make basic jsbsim FDM - http://jsbsim.sf.net/aeromatic2.html
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Midviki

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Re: Import errors
« Reply #18 on: February 11, 2013, 06:19:47 am »



I don't know what is wrong.All the objects are from the same file.Why does it not see it like in the video?
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ddenn

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Re: Import errors
« Reply #19 on: February 11, 2013, 06:24:35 am »

You should group all the objects in one group before exporting them to dae.
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Midviki

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Re: Import errors
« Reply #20 on: February 11, 2013, 07:47:47 am »

"Attach"?... or how as a group?... or with a skin modifier? Or skin modif + "attach"? I tried both separate, apart, as "editable mesh" or "poly".I'm really in the dark right here... or I must have checked something from the exporter window when exporting the object?
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ddenn

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Re: Import errors
« Reply #21 on: February 11, 2013, 07:53:51 am »

What 3d software do you use? In 3ds max it's selecting all the objects and grouping them by Group->Group menu.
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Re: Import errors
« Reply #22 on: February 11, 2013, 08:03:06 am »

Oh.. I found.. ;D

Now it works!!!





It was there o_O!!!
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Midviki

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Re: Import errors
« Reply #23 on: February 11, 2013, 08:04:06 am »

Thx for the help by the way!!! ;D ... You made my day!
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