!
1) The Outerra engine can stream picture to 3rd party apps.
If so is it possible to have some info about it (Like code examples)?
I don't remember saying this, and it's certainly not supported natively in any way - there's only the video capture that currently simply writes to file. Even if it was streamed elsewhere, the yog format makes it unlikely to work with anyone that way.
I know some people use
xsplit, but since these apps do not work reliably with OpenGL, they are disabled by default and need to be allowed by a command line switch.
2) Following from first one - I thought it was mentioned that this stream can have a feedback on controls.
Basically like a 3rd party app can send transformations to camera in outerra.
Hmm, I think you mean the Image Generator Control interface. That's for using OT as an image generator for other simulators. The interface is going to be available in the next version, together with some basic example. Currently we are testing it with some devs.