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Author Topic: Vehicle Textures  (Read 5544 times)

Stratusphere

  • Newbie
  • Posts: 3
  • newbie
Vehicle Textures
« on: July 12, 2013, 11:46:13 am »

I'm pretty new to texturing objects for use outside of 3DS Max. I've only ever modeled things and rendered them in Max.

I've tried exporting my models with the DAE exporter and then putting the DDS files in the correct folder, but my models just won't apply the textures! Does anyone have a step by step guide to go from a model in 3DS with no texture/materials to a working textured car in Outerra/Anteworld?
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