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Author Topic: Hello. I have issues.  (Read 29301 times)

mori

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Re: Hello. I have issues.
« Reply #30 on: July 26, 2013, 07:15:29 pm »

Another thing: i got a gap between Lod levels.

I made a lod0 and lod3, and nothing in between, and instead of using lod0 for all missing lods,
engine decides to just ignore it completely.

Ok i thought, somewhat makes sense maybe it's supposed to be like that i thought,
so i made Lod1 and lod2 nodes, and just copy pasted everything from lod0 there, except for details mesh.

Guess what, it doesn't work. Same gap, dissapearing model.

PLEASE READ POSTS ON PREVIOUS PAGE FIRST

upd yeah... 8 hours later... where is everybody? it's like a wasteland
« Last Edit: July 27, 2013, 04:03:17 am by mori »
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mori

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Re: Hello. I have issues.
« Reply #31 on: July 27, 2013, 08:08:35 pm »

It seems i managed to overcome tiling problem,
simple uv scaling does the trick lol.
I just was quite used to some limitations
in other engines which forced to not exceed 0 to 1
uv space.
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cameni

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Re: Hello. I have issues.
« Reply #32 on: July 28, 2013, 05:54:48 am »

The LOD curve is adjustable, angrypig needs to update his docs though.
As for the gap, it may be a mistake somewhere - can you share the package?
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mori

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Re: Hello. I have issues.
« Reply #33 on: July 28, 2013, 06:04:06 am »

i will have to do a lot of stuff to return to that point i have only dae available with my attempt to copypaste from lod0 to lod1 and lod2
Code: [Select]
<library_visual_scenes>
    <visual_scene id="MaxScene">
     <node id="MORI_Rural_House_1" name="MORI_Rural_House_1">
        <node id="LOD0" name="LOD0_geo">
  <node id="node-House_1_LOD0" name="House_1_LOD0">
        <translate>9.716892 0 0</translate>
        <scale>1.605987 1 1</scale>
        <instance_geometry url="#geom-House_1_LOD0">
          <bind_material>
            <technique_common>
              <instance_material symbol="Material__2_1" target="#Material__2-material"/>
              <instance_material symbol="Material__6_1" target="#Material__6-material"/>
              <instance_material symbol="roof" target="#roof-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="Material__4_1" target="#Material__4-material"/>
              <instance_material symbol="_2_-_Default_1" target="#_2_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default_1" target="#_3_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
      <node id="node-Details_1" name="Details_1">
        <translate>-195.2372 -351.1793 37.26431</translate>
        <rotate>-1 0 0 -90</rotate>
        <instance_geometry url="#geom-Details_1">
          <bind_material>
            <technique_common>
              <instance_material symbol="roof" target="#roof-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_2_-_Default_2" target="#_2_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default" target="#_3_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default_2" target="#_3_-_Default_1-material"/>
              <instance_material symbol="_1_-_Default_1" target="#_1_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_2_-_Default" target="#_2_-_Default_1-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
      <node id="node-Details_2" name="Details_2">
        <translate>9.716892 0 0</translate>
        <scale>1.605987 1 1</scale>
        <instance_geometry url="#geom-Details_2">
          <bind_material>
            <technique_common>
              <instance_material symbol="_8_-_Default_1" target="#_8_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_9_-_Default_1" target="#_9_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_7_-_Default_1" target="#_7_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_0_-_Default_1" target="#_0_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_4_-_Default_1" target="#_4_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_6_-_Default_1" target="#_6_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_5_-_Default_1" target="#_5_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
  </node>
   <node id="LOD1" name="LOD1_geo">
   <node id="node-House_1_LOD0" name="House_1_LOD0">
        <translate>9.716892 0 0</translate>
        <scale>1.605987 1 1</scale>
        <instance_geometry url="#geom-House_1_LOD0">
          <bind_material>
            <technique_common>
              <instance_material symbol="Material__2_1" target="#Material__2-material"/>
              <instance_material symbol="Material__6_1" target="#Material__6-material"/>
              <instance_material symbol="roof" target="#roof-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="Material__4_1" target="#Material__4-material"/>
              <instance_material symbol="_2_-_Default_1" target="#_2_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default_1" target="#_3_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
      <node id="node-Details_1" name="Details_1">
        <translate>-195.2372 -351.1793 37.26431</translate>
        <rotate>-1 0 0 -90</rotate>
        <instance_geometry url="#geom-Details_1">
          <bind_material>
            <technique_common>
              <instance_material symbol="roof" target="#roof-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_2_-_Default_2" target="#_2_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default" target="#_3_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default_2" target="#_3_-_Default_1-material"/>
              <instance_material symbol="_1_-_Default_1" target="#_1_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_2_-_Default" target="#_2_-_Default_1-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
      <node id="node-Details_2" name="Details_2">
        <translate>9.716892 0 0</translate>
        <scale>1.605987 1 1</scale>
        <instance_geometry url="#geom-Details_2">
          <bind_material>
            <technique_common>
              <instance_material symbol="_8_-_Default_1" target="#_8_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_9_-_Default_1" target="#_9_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_7_-_Default_1" target="#_7_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_0_-_Default_1" target="#_0_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_4_-_Default_1" target="#_4_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_6_-_Default_1" target="#_6_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_5_-_Default_1" target="#_5_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
   </node>
   <node id="LOD2" name="LOD2_geo">
   <node id="node-House_1_LOD0" name="House_1_LOD0">
        <translate>9.716892 0 0</translate>
        <scale>1.605987 1 1</scale>
        <instance_geometry url="#geom-House_1_LOD0">
          <bind_material>
            <technique_common>
              <instance_material symbol="Material__2_1" target="#Material__2-material"/>
              <instance_material symbol="Material__6_1" target="#Material__6-material"/>
              <instance_material symbol="roof" target="#roof-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="Material__4_1" target="#Material__4-material"/>
              <instance_material symbol="_2_-_Default_1" target="#_2_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_3_-_Default_1" target="#_3_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
      <node id="node-Details_2" name="Details_2">
        <translate>9.716892 0 0</translate>
        <scale>1.605987 1 1</scale>
        <instance_geometry url="#geom-Details_2">
          <bind_material>
            <technique_common>
              <instance_material symbol="_8_-_Default_1" target="#_8_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_9_-_Default_1" target="#_9_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_7_-_Default_1" target="#_7_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_0_-_Default_1" target="#_0_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_4_-_Default_1" target="#_4_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_6_-_Default_1" target="#_6_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
              <instance_material symbol="_5_-_Default_1" target="#_5_-_Default-material">
                <bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
              </instance_material>
            </technique_common>
          </bind_material>
        </instance_geometry>
        <extra>
          <technique profile="OpenCOLLADA">
            <cast_shadows>1</cast_shadows>
            <primary_visibility>1</primary_visibility>
            <receive_shadows>1</receive_shadows>
            <secondary_visibility>1</secondary_visibility>
          </technique>
        </extra>
      </node>
   </node>
   
  <node id="LOD3" name="LOD3_geo">
  <node id="node-House_LOD3" name="House_LOD3">
<translate>-19.28358 -8.453674 0</translate>
<instance_geometry url="#geom-House_LOD3">
  <bind_material>
<technique_common>
  <instance_material symbol="_4_-_Default" target="#_4_-_Default_1-material">
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
  </instance_material>
</technique_common>
  </bind_material>
</instance_geometry>
<extra>
  <technique profile="OpenCOLLADA">
<cast_shadows>1</cast_shadows>
<primary_visibility>1</primary_visibility>
<receive_shadows>1</receive_shadows>
<secondary_visibility>1</secondary_visibility>
  </technique>
</extra>
  </node>
  </node>
  </node>
    </visual_scene>
  </library_visual_scenes>


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angrypig

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  • Posts: 454
Re: Hello. I have issues.
« Reply #34 on: August 01, 2013, 04:24:42 am »

Now another issue i have...
I can't export material tiling.

That's really annoying because when i was messing around before,
i managed to make it work on this lol

what im doing wrong?


This is bug in COLLADA importer, i just found it. It will be fixed in next update.

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Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Re: Hello. I have issues.
« Reply #35 on: August 01, 2013, 05:49:50 pm »

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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P
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