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DEBUG: program directory: F:\Anteworld\
INFO: Outerra 0.7.16, build 3782 from Tue, 30 Jul 2013 18:45:52 GMT
DEBUG: Initializing engine...
DEBUG: data root directory: C:\Users\stein\Outerra\
DEBUG: Windows version: 6.1.7601
DEBUG: CPU info:
CPU string: GenuineIntel
CPU brand string: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Stepping ID: 7
Model: 10
Family: 6
Processor type: 0
Extended model: 2
Extended family: 0
Brand Index: 0
CLFLUSH cache line size: 64
APIC Physical ID: 4
DEBUG: GPU System info
Graphics card: AMD Radeon HD 6900 Series
GPU vendor ID: 1002 (ATI Technologies Inc.)
GPU device ID: 6718
OpenGL driver version: 6.14.10.11631 (atioglxx.dll)
OpenGL driver build number: 11631
DEBUG: Reading C:\Users\stein\Outerra\eng.cfg
ERROR: MSAA disabled because of ATI depth bug
INFO: Display device: \\.\DISPLAY2\Monitor0
INFO: FT tracker initialized
DEBUG: init timer to 1ms
DEBUG: Outerra window created size 1286x748
DEBUG: Starting JobMaster...
DEBUG: Creating JobMaster thread 0
DEBUG: Creating JobMaster thread 1
DEBUG: Creating JobMaster thread 2
DEBUG: Creating JobMaster thread 3
DEBUG: Creating JobMaster thread 4
DEBUG: Creating JobMaster thread 5
DEBUG: Creating JobMaster thread 6
DEBUG: Creating JobMaster thread 7
DEBUG: (io_man) event group "player" has been activated...
D
DEBUG: sound buffer "sounds/env/forest-wind.ogg"
format: 4353
freq: 44100
replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 330ms
DEBUG: sound buffer "sounds/env/single-cricket-1.ogg"
format: 4353
freq: 48000
replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 342ms
DEBUG: sound buffer "sounds/env/single-crow-1.ogg"
format: 4353
freq: 44100
replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 346ms
DEBUG: sound buffer "sounds/env/single-owl-1.ogg"
format: 4353
freq: 48000
replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 365ms
DEBUG: sound buffer "sounds/env/single-owl-2.ogg"
format: 4353
freq: 48000
replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 368ms
DEBUG: Loading texture file "textures/default_rgba8.dds"
DEBUG: job "textures/default_rgba8.dds" processed in 368ms
DEBUG: Loading texture file "ui/hud_0.dds"
DEBUG: sound buffer "sounds/env/single-wolf-1.ogg"
format: 4353
freq: 44100
replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 381ms
DEBUG: job "ui/hud_0.dds" processed in 380ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/00.dds"
DEBUG: Loading texture file "@Tex2DArray:textures/roads/01.dds"
DEBUG: job "@Tex2DArray:textures/roads/00.dds" processed in 357ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/02.dds"
DEBUG: job "@Tex2DArray:textures/roads/01.dds" processed in 357ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/03.dds"
DEBUG: shader sD3A383732BC2BEB51B8A3A4CAAEA74D9C44D0669 compiled succesfully
DEBUG: job "@Tex2DArray:textures/roads/02.dds" processed in 360ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/04.dds"
DEBUG: job "@Tex2DArray:textures/roads/03.dds" processed in 365ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/05.dds"
DEBUG: job "@Tex2DArray:textures/roads/04.dds" processed in 371ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/06.dds"
DEBUG: job "@Tex2DArray:textures/roads/05.dds" processed in 377ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/07.dds"
DEBUG: job "@Tex2DArray:textures/roads/06.dds" processed in 383ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/00.dds"
DEBUG: job "@Tex2DArray:textures/roads/07.dds" processed in 384ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/01.dds"
DEBUG: shader sA3E3B7FF75ECCF75FD4C29D60E64C33F0043338B compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/00.dds" processed in 397ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/02.dds"
DEBUG: shader s1AB429DCD3B93FA828B95B3E9992353C0F18F559 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/01.dds" processed in 421ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/03.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/02.dds" processed in 447ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/04.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/03.dds" processed in 473ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/05.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/04.dds" processed in 497ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/06.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/05.dds" processed in 522ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/07.dds"
DEBUG: shader s638187552F6A667019CE5B52851E84132B2D5DD6 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/06.dds" processed in 549ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/08.dds"
DEBUG: shader sEE5EFE93E09F81EB5E855C4B42C02846773C133D compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/07.dds" processed in 573ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/09.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/08.dds" processed in 599ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/10.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/09.dds" processed in 619ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/11.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/10.dds" processed in 647ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/12.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/11.dds" processed in 670ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/13.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/12.dds" processed in 695ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/14.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/13.dds" processed in 715ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/15.dds"
DEBUG: shader sF518B87DAEF20C39F037C6B0F431FB85E024560A compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/14.dds" processed in 742ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/00n.dds"
DEBUG: shader s9103C6407E2080545F6124BF7F52E19D06FE8E2F compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/15.dds" processed in 762ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/01n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/00n.dds" processed in 788ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/02n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/01n.dds" processed in 818ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/03n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/02n.dds" processed in 838ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/04n.dds"
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: shader s3BCEFBDD80B1D94E95872599620548B7EED6E2E9 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/03n.dds" processed in 864ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/05n.dds"
DEBUG: shader s33BA81F0888950F59EFC85C8FA3A7A23A6C49708 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/04n.dds" processed in 894ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/06n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/05n.dds" processed in 914ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/07n.dds"
DEBUG: shader sCF928185D510039F524BBEC5C926E75BD2109DBB compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/06n.dds" processed in 939ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/08n.dds"
DEBUG: shader s6B5AC4EDF9976679C7B981B9E2865F6E8BE43E37 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/07n.dds" processed in 969ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/09n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/08n.dds" processed in 989ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/12n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/09n.dds" processed in 1004ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/13n.dds"
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/12n.dds" processed in 1027ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/15n.dds"
DEBUG: shader s6FDF290341796C1BB13FA5E0037C7FD9FD0E2B4C compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/13n.dds" processed in 1047ms
DEBUG: Loading texture file "textures\default_diffuse.dds"
DEBUG: job "textures\default_diffuse.dds" processed in 902ms
DEBUG: Loading texture file "textures\default_normal.dds"
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: shader s064EA56C815FDE375083FD69617BB2BF5D5B5F57 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/15n.dds" processed in 1072ms
DEBUG: Loading texture file "textures\default_opacity.dds"
DEBUG: job "textures\default_opacity.dds" processed in 926ms
DEBUG: job "textures\default_normal.dds" processed in 930ms
DEBUG: shader s4CD3748C9790DDDBB99B228640A6B49A299A893A compiled succesfully
DEBUG: shader s66E11D721ED13D0696B3C65FBAC7A5A9C82E8D64 compiled succesfully
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: shader s739581B07DB459FD735D3E51DA8734238B10C04B compiled succesfully
DEBUG: Buffer created (36) 'texture_widget' size 150KB
DEBUG: Buffer created (37) 'texture_widget' size 1250KB
DEBUG: Buffer created (38) 'unknown_buffer' size 64KB
DEBUG: Buffer created (39) 'unknown_buffer' size 1365KB
DEBUG: destroying buffer handle: 38 size: 65536decor: unknown_buffer
DEBUG: destroying buffer handle: 39 size: 1398160decor: unknown_buffer
DEBUG: destroying 2 buffer(s), mem size 1463696
D
DEBUG: shader s44CE61ED48CBC0EC7C7D1842AF12BAA2AEC32A6A compiled succesfully
INFO: downloading /appdata/Anteworld/version-demo
DEBUG: (WM) Creating widget "progress"...
DEBUG: (WM) Loading font "ui/lucida_console_9.fnt...
DEBUG: Loading texture file "ui/lucida_console_9_0.dds"
DEBUG: job "ui/lucida_console_9_0.dds" processed in 21ms
DEBUG: Buffer created (62) 'unknown_buffer' size 128KB
DEBUG: destroying buffer handle: 62 size: 131072decor: unknown_buffer
DEBUG: destroying 1 buffer(s), mem size 131072
DEBUG: job "map_source_downloader" processed in 382ms
INFO: found an applicable patch: 0.7.16.3722-3785
INFO: downloading /appdata/Anteworld/Anteworld-0.7.16.3722.patch-3785.exe
DEBUG: (WM) Releasing widget "progress"...
DEBUG: (WM) Creating widget "progress"...
DEBUG: job "map_source_downloader" processed in 9284ms
INFO: copying C:\Users\stein\outerra\update\updater.exe
INFO: invoking updater: C:\Users\stein\outerra\update\updater.exe 772 "C:\Users\stein\outerra\update\appdata\Anteworld\Anteworld-0.7.16.3722.patch-3785.exe" DATA="C:\Users\stein\Outerra"
DEBUG: (WM) Releasing widget "progress"...
DEBUG: stopping renderer processing
DEBUG: saving camera position: default
INFO: Memory information:
texture_3d 1 0 MB
frame_queries_group 3 0 MB
texture_2d_array 5 0 MB
Map 6 0 MB
charstr 7 0 MB
jobmaster_thread 8 0 MB
dynarray 8 0 MB
texture_buffer 9 0 MB
gpu_program 13 0 MB
gl_buffer 46 0 MB
texture_2d 52 0 MB
policy_pooled 64 0 MB
node 222 0 MB
policy_pooled_i 897 0 MB
list::node 1128 0 MB
_GLOBAL_ 2183 0 MB
dynarray.data 9622 97 MB
DEBUG: (io_man) event group "ufo" has been deactivated...
DEBUG: (io_man) event group "player" has been deactivated...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Stopping renderer thread...
DEBUG: destroying buffer handle: 16 size: 1622400decor: mpr.aux
DEBUG: destroying buffer handle: 15 size: 14052decor: mpr.aux
DEBUG: destroying buffer handle: 14 size: 12468decor: mpr.aux
DEBUG: destroying buffer handle: 13 size: 19968decor: mpr.aux
DEBUG: destroying buffer handle: 12 size: 78336decor: mpr.aux
DEBUG: destroying buffer handle: 18 size: 2208decor: ub.frac_params
DEBUG: destroying buffer handle: 6 size: 2134940decor: mpr.stars
DEBUG: destroying buffer handle: 9 size: 64decor: mpr.aux
DEBUG: destroying buffer handle: 8 size: 128decor: mpr.aux
DEBUG: destroying buffer handle: 5 size: 48decor: mpr.road
DEBUG: destroying buffer handle: 3 size: 128decor: mpr.road
DEBUG: destroying buffer handle: 2 size: 32decor: mpr.road
DEBUG: destroying buffer handle: 11 size: 45336decor: mpr.aux
DEBUG: destroying buffer handle: 10 size: 45336decor: mpr.aux
DEBUG: destroying buffer handle: 17 size: 19600decor: mpr.aux
DEBUG: destroying buffer handle: 44 size: 1048576decor: pkg bboxes
DEBUG: destroying buffer handle: 41 size: 524288decor: mesh inst
DEBUG: destroying buffer handle: 43 size: 2097152decor: pkg bones
DEBUG: destroying buffer handle: 42 size: 2097152decor: obj inst
DEBUG: destroying buffer handle: 40 size: 278528decor: sbox bboxes
DEBUG: destroying buffer handle: 39 size: 256decor: sbox index
DEBUG: destroying buffer handle: 38 size: 2621440decor: ui_buffer
DEBUG: destroying buffer handle: 45 size: 2320decor: ub.gpu_frame_state
DEBUG: destroying buffer handle: 34 size: 1048576decor: pkg bboxes
DEBUG: destroying buffer handle: 31 size: 524288decor: mesh inst
DEBUG: destroying buffer handle: 33 size: 2097152decor: pkg bones
DEBUG: destroying buffer handle: 32 size: 2097152decor: obj inst
DEBUG: destroying buffer handle: 28 size: 278528decor: sbox bboxes
DEBUG: destroying buffer handle: 7 size: 256decor: sbox index
DEBUG: destroying buffer handle: 4 size: 2621440decor: ui_buffer
DEBUG: destroying buffer handle: 35 size: 2320decor: ub.gpu_frame_state
DEBUG: destroying buffer handle: 52 size: 1048576decor: pkg bboxes
DEBUG: destroying buffer handle: 49 size: 524288decor: mesh inst
DEBUG: destroying buffer handle: 51 size: 2097152decor: pkg bones
DEBUG: destroying buffer handle: 50 size: 2097152decor: obj inst
DEBUG: destroying buffer handle: 48 size: 278528decor: sbox bboxes
DEBUG: destroying buffer handle: 47 size: 256decor: sbox index
DEBUG: destroying buffer handle: 46 size: 2621440decor: ui_buffer
DEBUG: destroying buffer handle: 53 size: 2320decor: ub.gpu_frame_state
DEBUG: destroying buffer handle: 29 size: 6291456decor: static inst
DEBUG: destroying buffer handle: 30 size: 4194304decor: pkg mesh data
DEBUG: destroying 51 texture(s), mem size 88020608
DEBUG: destroying 41 buffer(s), mem size 40489940
DEBUG: Exiting renderer thread...
than there is a updaze file:
C:\Users\stein\outerra\update\updater.exe 772 C:\Users\stein\outerra\update\appdata\Anteworld\Anteworld-0.7.16.3722.patch-3785.exe DATA=C:\Users\stein\Outerra
Data directory: C:\Users\stein\Outerra
Waiting for the original process (772) to end ..
thats what i see also in dos box and nothing happend after update download