Hello, i was pretty excited about this update because it had a huge increase on the FPS, but i noticed some strange stuff in the terrain shadows, which makes stuff odd.
Some screenshots:
^ I thought this problem was caused by not having tree shading enabled, but when i restarted the game, this bug was gone.
^ Having tree shadow enabled fixed some problems but not this one.
^ This is the most common problem, the "cut" shadows.
^ There is no direct sunlight to be possible to do this.
^ There is no shadow in front of me but where i am there is.
^ More tree shading issues that were fixed on restart.
^ It doesn't want to create a shadow in this place
^ Same place from another angle. The rocks are also magically illuminated despite the sun being behind the mountain. On the left side of the road same thing is happening.
^ I don't know what this is.
Notes:
-Changing terrain resolution and texture resolution didn't matter, so it cannot be caused by lack of detail on distant terrain.
-Before the update, same settings worked fine.
-My settings are:
- Terrain resolution: 480p <- changing didn't matter
- Texture resolution: High <- changing didn't matter
- Shadows: Medium <- changing didn't matter
- Terrain shadows: enabled
- Tree shadows: enabled (in some photos) <- didn't matter
- Ambient occlusion: off <- didn't test it but highly unlikely it is caused by this
- Grass distance: 36m
- Tree rendering range: normal
- Tree shading: off
Thanks for reading!