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Author Topic: Outerra + Photoreal = possible wedding?  (Read 10560 times)

adler58

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Outerra + Photoreal = possible wedding?
« on: December 28, 2014, 01:16:24 pm »

I wonder if one day will be possible to add all the fantastic features of Outerra (fractal refined mesh, animated grass, trees, atmosphere, ...) to a high resolution photoreal terrain (I am thinking of the terrain textures)

Would it technically possible, eventually only for some areas?
« Last Edit: December 28, 2014, 04:58:16 pm by adler58 »
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PytonPago

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Re: Outerra + Photoreal = possible wedding?
« Reply #1 on: December 28, 2014, 04:44:12 pm »

I wonder if one day will be possible to add all the fantastic features of Outerra (fractal refined mesh, animated grass, trees, atmosphere, ...) to a high resolution photoreal terrain

Would it technically possible, eventually only for some areas?

Cameny mentioned possible higher density terrain data areas in the future ... 
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cameni

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Re: Outerra + Photoreal = possible wedding?
« Reply #2 on: December 29, 2014, 05:06:05 am »

Imagery is not directly usable, as it cannot be procedurally refined in a reasonable way. It has to be vectorized and augmented with some auxiliary data, like the vegetation density and type, so that the procedural generator can correctly produce geometry and detailed textures when you get closer and the imagery would blur.

This needs some advanced tools and algorithms that can analyze the imagery and produce the necessary metadata, even if they weren't available in the source data.
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foxfiles

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Re: Outerra + Photoreal = possible wedding?
« Reply #3 on: December 29, 2014, 10:33:20 am »

As long as I know there's still no application or algo. able to classify and produce geographic metadatas in full automatic from imagery, is there ? There is always a man in the process I guess.
 I even wonder if there is one International standard for "Geospatial Metadatas" ?
If anyone is good in this, feel free to share here
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tknudsen

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Re: Outerra + Photoreal = possible wedding?
« Reply #4 on: December 31, 2014, 03:21:44 am »

Dont make photoimage possible in outerra, will ruin it all
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2eyed

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Re: Outerra + Photoreal = possible wedding?
« Reply #5 on: December 31, 2014, 06:49:36 am »

I think, whats needed is more procedurally generated "larger scale" ground features like erosive patterns for rocks/ mountains or more distinct terrain color variations. (There is too much dull color blending going on.) For example: I found, a litte bit sand or snow makes the world looking more believable because it gives additional details.
If it should resemble the real world, there must be input data as cameni mentioned.
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KW71

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Re: Outerra + Photoreal = possible wedding?
« Reply #6 on: December 31, 2014, 03:22:19 pm »

Dont make photoimage possible in outerra, will ruin it all


Agree 100%
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