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Author Topic: First attempt at importing...  (Read 5970 times)

jskoker

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First attempt at importing...
« on: August 26, 2014, 03:49:54 pm »





Nailed it...   

I think I may have done something wrong. :D
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necro

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Re: First attempt at importing...
« Reply #1 on: August 27, 2014, 01:42:26 am »

In blender the exporter supports to define the axis, which fbx has to use. I'm sure 3dmax is working similar ;)
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