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Author Topic: ah64 new textures  (Read 30154 times)

PytonPago

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Re: ah64 new textures
« Reply #15 on: December 06, 2014, 12:22:43 am »

No settings are high ....... To give you an idea, I do not see the shadows on planes as seen in the movie clip of ddenn:


the shadows are set at the most ... I do not understand :-[

 ... i meant, if lower graphics setting have them, or lack them shadows too ... yes, probably giving it at the problem section would catch Camenys eyes sooner - try add graphics specs (and graphics card type) to it.
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

konaone

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Re: ah64 new textures
« Reply #16 on: December 06, 2014, 05:20:30 am »


I forgot to update the graphics drivers !!! sorry, now works.
Thank you all for the help
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konaone

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Re: ah64 new textures
« Reply #17 on: December 06, 2014, 10:38:59 am »

Retextures are already being made. And not just that, but also mesh optimization and UV maps improvements, unmirrored decals, etc. Perhaps you want to wait for the new UV layout to paint your own skins, because current textures won't fit in the new model.
AH 64 E Guardian ? ;D
image of work in progress ?????!!!!!!
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konaone

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Re: ah64 new textures
« Reply #18 on: December 14, 2014, 05:29:50 am »

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PytonPago

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Re: ah64 new textures
« Reply #19 on: December 14, 2014, 06:50:38 am »

Nice camo-texture !
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

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