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Author Topic: Anteworld Game Design Think Tank  (Read 35286 times)

andfly

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Re: Anteworld Game Design Think Tank
« Reply #45 on: August 09, 2022, 07:11:05 am »

Ahhh ...    :o
I planted them, fertilized, watered and cared for them with love ...
They should be able to defend themselves from "those" who roam with thundering off-road vehicles, with music "at full volume", in a magnificent, still unspoiled world  !!!

But progress must continue and flowers too, by natural process, wither and die.
I have already sent you the blender files for the processing of the LODs and the softening of the objects.

I take this opportunity to compliment the magnificent work you are doing.
I imagine that, soon, we will be able to have an environment full of new animated plants and animals.

I can't wait !!!    ;)
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fly77

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Re: Anteworld Game Design Think Tank
« Reply #46 on: August 09, 2022, 07:21:20 am »

oooh ! Wonderful ! Yes your flowers are so nice and while some of them might be rolled over by guys like me, they will obtain a much wider habitat ..and prosper by themselfs.
I'll see if I can describe how to do the LOD optimization in blender. Thanks for now and I will keep you all updated about this procedural "environment addon".
For now I don't dare adding animations..as it seems to lead to crashes..but that would certainly add so much of immersion.
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fly77

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Re: Anteworld Game Design Think Tank
« Reply #47 on: August 09, 2022, 08:28:16 am »

Now we're talking !  =D =D

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fly77

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Re: Anteworld Game Design Think Tank
« Reply #48 on: August 09, 2022, 09:02:41 am »

...and YES ! gardening becomes possible !  :)

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andfly

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Re: Anteworld Game Design Think Tank
« Reply #49 on: August 09, 2022, 09:50:27 am »

I am really impressed with the speed with which you produce "things" !!

 :D  :D  :D
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