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Author Topic: Animated windsock responding to weather - release  (Read 12725 times)

fly77

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Animated windsock responding to weather - release
« on: October 20, 2019, 10:54:07 am »

It is my great pleasure to release here an animated windsock based on Revolver's 3D model.


Download the model from here:

https://www.dropbox.com/sh/f55u429nu2brsng/AABeIqt5r-zkKXDRhi02X60Fa?dl=0


Installation: just click on the selfinstalling windsock.otx file


The windsock indicates wind-heading and wind-speed according to the following rules.
Also turbulence is modeled to give it a reasonably realistic look when moving in wind.




Use:
As the windsock is modeled as an outerra  “vehicle” (not driveable) you can find it under
vehicles menu (F2 key). Once spawned you can change between first person camera view (v-key) and external camera (C-key) ,
but normally you would exit (ENTER-key) the windsock “vehicle” once spawned.
You can spawn multiple instances of the windsock.

Each windsock can be labeled “windsock” by pressing L key before exiting it.
Observe the effect of wind settings on the windsock by changing the windspeed, windheading and turbulence values in the outerra environment/weather menu (F11 key)


Below is a video and some screenshots illustrating the windsock animation and response to weather changes.


Enjoy !














« Last Edit: October 20, 2019, 10:56:32 am by fly77 »
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aWac9

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Re: Animated windsock responding to weather - release
« Reply #1 on: October 20, 2019, 11:22:45 am »

Flyy77 thank you very much .. amazing .. what a beautiful thing .. it is a beautiful detail inside outerra, really spectacular ,, it means making sense of the object ,, and also moves in the direction and speed of the wind. Great.
A beautiful contribution to the outerra community.
What trees with snowflakes is another project? We will be awaiting your release, it looks great.
:)
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KW71

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Re: Animated windsock responding to weather - release
« Reply #2 on: October 20, 2019, 11:28:59 am »

Cool!
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fly77

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Re: Animated windsock responding to weather - release
« Reply #3 on: October 20, 2019, 11:30:16 am »

Thanks KW71...will be even more cool once I finish my random weather generator :-)
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fly77

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Re: Animated windsock responding to weather - release
« Reply #4 on: October 20, 2019, 11:34:35 am »

Thank you for the very kind words  aWac9.  Animations make outerra more alive  and you can "feel" the weather...so do custom wind, water etc.. sounds...that I will release as a separate mod once its completed. Same with my random weather generator...maybe including some unreliably weather forecast  :)). About the winter tress ...no its not mine...its from KelvinNZ and you can download it from here https://forum.outerra.com/index.php?topic=1451.msg16594#msg16594
« Last Edit: October 20, 2019, 11:37:57 am by fly77 »
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aWac9

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Re: Animated windsock responding to weather - release
« Reply #5 on: October 20, 2019, 04:37:47 pm »

windsock by Fly77


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fly77

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Re: Animated windsock responding to weather - release
« Reply #6 on: October 20, 2019, 06:24:25 pm »

thanks for the video  :)  finally we can do take-offs and landings with some sense of the environment
« Last Edit: October 20, 2019, 06:31:06 pm by fly77 »
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aWac9

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Re: Animated windsock responding to weather - release
« Reply #7 on: October 20, 2019, 06:55:44 pm »



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fly77

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Re: Animated windsock responding to weather - release
« Reply #8 on: November 02, 2020, 01:26:52 pm »

Important update:

with the new outerra version it became possible to upgrade my windsock so that you no longer need to "enter it" to make it active. 


Download the upgraded version of the windsock  here:

https://drive.google.com/drive/folders/19EWYJNb05aOk3yXjJM2-IrnkOUw0LtlJ?usp=sharing



Installation and use:
click on self-sintalling windsock.otx.
Then in outerra scenery editor (F7)  search for "windsock" in assets and place it in the scenery editor where you like. It immediately reacts to the wind..no need to enter it
Note: for convenience it is named as the previous windsock so it will replace it. No need to backup the old windsock as this new one is much easier to use.
It will replace all the instances of the old windsock in your sceneries making them work perfectly without requiring any other action from your side


« Last Edit: November 02, 2020, 01:29:29 pm by fly77 »
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aWac9

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Re: Animated windsock responding to weather - release
« Reply #9 on: November 02, 2020, 03:52:00 pm »

thanks ... great update ... the windsock needed to be integrated into the airport environment as an essential element.
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Revolver

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Re: Animated windsock responding to weather - release
« Reply #10 on: November 02, 2020, 05:08:01 pm »

sO, sO...wer hat da meine alte stinkende voll mit LÖscher Socke uffgehängt? raus mit ne Sprache!


p.s. ach ja, fast vergessen: erschießen, sofort erschießen! :P =D ;)
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fly77

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Re: Animated windsock responding to weather - release
« Reply #11 on: November 02, 2020, 06:17:12 pm »

sO, sO...wer hat da meine alte stinkende voll mit LÖscher Socke uffgehängt? raus mit ne Sprache!

stinkend ?   nöÖÖ ...sind frisch gewaschen !
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