It is my great pleasure to release here an animated windsock based on Revolver's 3D model. Download the model from here:
https://www.dropbox.com/sh/f55u429nu2brsng/AABeIqt5r-zkKXDRhi02X60Fa?dl=0
Installation: just click on the selfinstalling windsock.otx file
The windsock indicates wind-heading and wind-speed according to the following rules.
Also turbulence is modeled to give it a reasonably realistic look when moving in wind.Use: As the windsock is modeled as an outerra “vehicle” (not driveable) you can find it under
vehicles menu (F2 key). Once spawned you can change between first person camera view (v-key) and external camera (C-key) ,
but normally you would exit (ENTER-key) the windsock “vehicle” once spawned.
You can spawn multiple instances of the windsock.
Each windsock can be labeled “windsock” by pressing L key before exiting it.
Observe the effect of wind settings on the windsock by changing the windspeed, windheading and turbulence values in the outerra environment/weather menu (F11 key)
Below is a video and some screenshots illustrating the windsock animation and response to weather changes.
Enjoy !