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Author Topic: Unigine engine - Valley demo preview  (Read 17549 times)

petitfilou

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Unigine engine - Valley demo preview
« on: November 10, 2011, 08:14:28 am »

I know its a different kind of engine, but it does look nice.  I can't wait to see if Outerra will display that level of detail, procedurally I guess in the future. Would be great. I can imagine tons of rocks, bushes, etc. at close range then fading out.
I realise that's what Cameni is hoping for, the blending of close-up details with long distance viewing. Good LOD morphing. I'm just looking forward to it!  :)

« Last Edit: November 10, 2011, 08:16:56 am by petitfilou »
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tim.holm

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Re: Unigine engine - Valley demo preview
« Reply #1 on: November 10, 2011, 08:41:54 am »

That looks amazing! :O

Would be a dream come true if Outerra could be that detailed. Don't know if that's possible with the whole world but it would be epic! :)
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petitfilou

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Re: Unigine engine - Valley demo preview
« Reply #2 on: November 10, 2011, 09:25:37 am »

Yer, this engine probably doesn't cover the whole earth. but there 's no reason why Outerra couldn't generate that level of detail close to the camera/players point of view.  Even if some details just fade out slowly. Better than none.   Im sure that's already in Cameni and Angrypig 's minds.    ;)
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tim.holm

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Re: Unigine engine - Valley demo preview
« Reply #3 on: November 10, 2011, 09:40:56 am »

Even if Outerra will look like it does now it would still be more awesome than any other engine soo :D
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SpaceFlight

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Re: Unigine engine - Valley demo preview
« Reply #4 on: December 06, 2011, 09:58:16 am »

Looks very interesting indeed.
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Bartolomeus

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Re: Unigine engine - Valley demo preview
« Reply #5 on: December 08, 2011, 03:01:38 am »

Looks very nice. But prefer the Outerra Engine because Outerra covers an entire planet.
« Last Edit: December 08, 2011, 01:43:12 pm by Bartolomeus »
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