Hi, everyone... just got here - first post
anyways - i'm a game programmer here, and as you can imagine - this engine has caught my eye in a way that little else as done for me in quite a while
flabbergasted is an understatement
anyways - i have a pretty solid idea for a game in the brew back here... and Outerra seems to fit in like it was built with this project in mind... so i ask (since a brief forum search proved fruitless):
are there any plans for Outerra being made available for third-party projects as a rendering library? - the plan would be to code the game "around" it in C++, so an SDK-like API would be a basic necessity for this usage scenario
an example of a platform with this approach would be DXStudio... or even Unity3D (although Unity is more a "code inside" than a "code around" type deal) - but this could be SO much better
it would be formidable to have Outerra as a general usage graphics core - specially so if it could be linked to external code (either statically or dynamically, whatever works best) and used as a multi-purpose world rendering platform
just a thought -- this is an awesome project, really! - hats off!