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Author Topic: Joystick working last patch, but not in this patch  (Read 7287 times)

mustang60348

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Joystick working last patch, but not in this patch
« on: March 23, 2012, 06:03:44 am »

In the previous patch, the joystick was working great (X45) but after this patch it is back to not work.

When I try to assign an axis to elevator for example, it doesn't detect movement, but if I go to controller, select my joystick and reset calibration, It will detect movement in the axis BUT, it is a random axis, and each time I select the elevator, it instantly comes up with a different axis.
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cameni

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Re: Joystick working last patch, but not in this patch
« Reply #1 on: March 23, 2012, 06:24:17 am »

That joystick is problematic. Are you using Microsoft driver or Saitek driver?

When you press Reset calibration, you have to put every axis to both edge positions, so it can calibrate using these values. If you don't do it before going to assign the controls, it will detect any tiny oscillation as full swing movement on that axis.
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mustang60348

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Re: Joystick working last patch, but not in this patch
« Reply #2 on: March 23, 2012, 07:19:12 am »

Damn, I think that is what I forget to do, put it to the extremes.

I am at work right now, will try it when I get home.
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Krutan

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Re: Joystick working last patch, but not in this patch
« Reply #3 on: March 23, 2012, 08:02:31 am »

I'll borrow this thread as it's about joysticks. Are you going to add support to look around the cockpit using the hat switch? And while I'm at it, how do I enter the menu without exiting a vehicle? When I hit Esc I enter UFO-mode, and the only way to enter a vehicle is to spawn a new one.
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cameni

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Re: Joystick working last patch, but not in this patch
« Reply #4 on: March 23, 2012, 08:23:25 am »

You can use the 'enter' key to enter back into the vehicle.
Pot support is being worked on.
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Krutan

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Re: Joystick working last patch, but not in this patch
« Reply #5 on: March 23, 2012, 08:25:10 am »

Sounds good, thanks :)
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mustang60348

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Re: Joystick working last patch, but not in this patch
« Reply #6 on: March 23, 2012, 02:27:23 pm »

Works good....once I did what I was supposed to do

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