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3D grass in forest
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Topic: 3D grass in forest (Read 23264 times)
DurMan667
Jr. Member
Posts: 15
Re: 3D grass in forest
«
Reply #15 on:
May 12, 2012, 04:05:02 am »
I made a brief video of the grass in action in its current state. Enjoy!
«
Last Edit: May 12, 2012, 04:10:58 am by DurMan667
»
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Jagerbomber
Hero Member
Posts: 1564
Re: 3D grass in forest
«
Reply #16 on:
May 12, 2012, 09:58:30 am »
I don't get much of the loading issue on my system, but I see a lot of dark blades probably because of the steeper angle I have the sun at.
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"Perhaps this speaks to some larger trend within society today... A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee
ZeosPantera
||>>-Z-<<||
Global Moderator
Hero Member
Posts: 2520
#1 Outerra Fan Boy
Re: 3D grass in forest
«
Reply #17 on:
May 12, 2012, 02:06:16 pm »
Yeah that loading is odd. My setup doesn't do that but I have the whole dataset. But if your in that area you shouldn't need it to download anything.
I skip along the surface in this for a while and it is perfect for the whole trip.
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"Fear accompanies the possibility of death, Calm shepherds its certainty"
- General Ka Dargo
cameni
Brano Kemen
Outerra Administrator
Hero Member
Posts: 6721
No sense of urgency.
Re: 3D grass in forest
«
Reply #18 on:
May 12, 2012, 02:15:34 pm »
Looks like he adjusted some settings and there's not enough GPU memory allocated for terrain rendering. A higher terrain quality, wider FOV ... all these are accounted for, but it's not yet perfect.
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Jagerbomber
Hero Member
Posts: 1564
Re: 3D grass in forest
«
Reply #19 on:
May 12, 2012, 02:32:23 pm »
No dark blades in Zeos' video... What the heck...
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"Perhaps this speaks to some larger trend within society today... A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee
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3D grass in forest