The demo will be available after we fix or work around the ATI driver issues that currently disallow running Outerra on ATI cards entirely. We will be focusing on this in next few weeks, together with performing some necessary optimizations.
The demo should contain almost everything that was shown till now. Drivable Tatra truck, Cessna, a free controller for flying around the world.
Tools for persistent scene editing (roads & runways. buildings ..) etc.
There will be just a single climate type everywhere in the world.
The demo will require a SM4 class graphics card to run, with at least 512MB memory, preferably an Nvidia 8800GT or higher.
sm4 = DX10?
can a 8xxx series of nvidia do this in hardware mode?
Anyways, a small question: is outerra DX10, or DX9 and DX10?
Do you plan to have a special DX11 renderer also? (tesselation, compute shader)
Greetz!
I'm not on the Outerra Team, but perhaps I can help you.
SM4 = Shader Model 4
GeForce 8 Series does support this, it is the lowest Geforce series that does so.
On the ATI side, it is supported from the Radeon HD2xxx series and up.
Outerra is not rendering with DX9 or 10 (or 11), but with OpenGL. However, both Tesselation and compute shader (in the form of OpenCL) are also available in OpenGL (as far as I understand).
Besides, don't believe all the hype, may I ask why you care what it uses? As long as it looks good and performs well I couldn't care less.
Hope this helps (and is accurate).
BTW: cameni, I have an HD2600 XT card with 256mb, does that mean I can't run outerra until I upgrade (a little difficult in the next year for me). Does it refuse to run on less than 512mb?