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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Bad road state error  (Read 6865 times)

maxiek

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Bad road state error
« on: June 16, 2012, 06:25:58 am »

Not sure if this is the right section to post it, but here I go.

I'm having problem with roads, I was creating some yesterday and suddenly this thing showed up.




Since then every road connected to this one is giving me the same error.

Can't mark it so deleting is not an option.

Thanks in advance.
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cameni

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Re: Bad road state error
« Reply #1 on: June 16, 2012, 06:32:12 am »

Please mail me your cache folder zipped, together with a saved camera position file so I can debug it.
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cameni

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Re: Bad road state error
« Reply #2 on: June 16, 2012, 10:44:37 am »

I have found the cause of the error and fixed it in the dev build.

However, there is a lot of artifacts around the area (gaps and linear patterns further away from the roads), and I'm wondering when these occur, because I cannot simulate them. It looks as if there were some invisible roads with huge transitionals causing these, except I cannot find them.
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maxiek

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Re: Bad road state error
« Reply #3 on: June 16, 2012, 11:22:13 am »

I'm really grateful for Your help,

And about these gaps, I was placing random objects with max transition to level the terrain but it didn't go too well, even after deleting them it stayed that way.

Once again thank You very Much for taking the time to help Me.
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cameni

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Re: Bad road state error
« Reply #4 on: June 16, 2012, 04:50:44 pm »

Here are the fixed data http://minus.com/lbwXxFXjzhtZ3C
I've fixed several more issues, mainly to handle the case of corrupted road data more gracefully. I still need to fix the origin of the bug though.
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Sam

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Re: Bad road state error
« Reply #5 on: June 17, 2012, 05:42:03 am »

Perhaps hi build the road to the wrong way. Be careful with the Q-Key. They can jump to the start (beginning) end of the road and then you will build double roads. 
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