I have Debug Keys enabled and that Info-Panel in the upper left appears seemingly when I leave the ground. Is there a way to turn it off after this happens and does it open due to an error?
It pops up when the limiter doesn't have enough tiles in the cache to cover the rendering needs with current quality settings. It can be closed after the condition passes away, using alt+5.
Next I don't think you quite fixed the "fixed limiter issues under narrow fov" If you look the terrain closest to me it is un-refined and stays that way until I raise my FOV to 50+ horizontal. I have a video of its behavior but I am not sure if you can read the numbers in the corner.
Hm, I've been debugging it using ddenn's location, but it seems that in mountains it has even higher requirements. Or the equation to boost the cache with FOV angle is wrong. Me needs to think.
EDIT EDIT.. It is the Crows and Wolf sounds.. Still want to know about that hovercraft.
The hovercraft was an old experiment way back even before the first beta, and the files got there. It was a giant hovering .. chicken thing on which I tested hover physics. I can't find any pics of it, maybe Angrypig will have something.
It was horrendously unstable so I gave it up then. Now I think my poor modification of Bullet vehicle physics at that time had to do something with it.