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Author Topic: Heightmap  (Read 8133 times)

Feriscool

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Heightmap
« on: July 14, 2012, 11:04:41 pm »

Is it possible to get the heightmap/elevation map from Outerra?

Thanks,
Feriscool. :D
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cameni

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Re: Heightmap
« Reply #1 on: July 15, 2012, 03:04:37 am »

The internal system uses dynamic LOD so there's varying resolution of the terrain, there's no contiguous representation of it. Not to mention it's huge, so .. how, and what for?
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Feriscool

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Re: Heightmap
« Reply #2 on: July 15, 2012, 12:17:15 pm »

The internal system uses dynamic LOD so there's varying resolution of the terrain, there's no contiguous representation of it. Not to mention it's huge, so .. how, and what for?

I'm in the works of creating a game, and the team has decided to use the CryEngine. Our plan is to have the entirety of the U.S.A as the setting, as we've got most objects, and cities we need, all we're missing is the actual terrain.
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cameni

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Re: Heightmap
« Reply #3 on: July 15, 2012, 12:25:51 pm »

Ah so. Well you can use DEM height data for USA, see the description and links here: http://vterrain.org/Elevation/dem.html
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ZeosPantera

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Re: Heightmap
« Reply #4 on: July 15, 2012, 01:13:40 pm »

How many cities.. what level of detail and how many objects we talkin?
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Juggernautz

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Re: Heightmap
« Reply #5 on: July 16, 2012, 04:31:17 pm »

Or you could just switch engines and use Outerra engine instead... ;)
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