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Author Topic: Importer  (Read 375439 times)

cameni

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Importer
« on: September 11, 2012, 10:22:32 am »

Alpha version of the importer (at the moment just for import of static objects). The importer is built-in into the engine, it can be invoked from the "objects" tool by clicking on the "Import ..." button, which brings up the importer window.

Documentation for the importer can be found in the wiki: wiki:Importer
« Last Edit: June 19, 2016, 01:08:45 pm by cameni »
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ZeosPantera

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Re: Importer
« Reply #1 on: September 11, 2012, 10:26:07 am »

Dammit, Now with the reading and the learning..
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Bartolomeus

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Re: Importer
« Reply #2 on: September 11, 2012, 10:53:11 am »

Oh....awesome!! Thank you!! :)

Marko

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Re: Importer
« Reply #3 on: September 11, 2012, 11:07:10 am »

Give me a download link please link link link PLEASE!!!  ;)

O BTW... THANK YOU  :)

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ZeosPantera

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Re: Importer
« Reply #4 on: September 11, 2012, 11:09:20 am »

Just launch Outerra. It will auto update and install everything.
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Re: Importer
« Reply #5 on: September 11, 2012, 11:15:27 am »

Just launch Outerra. It will auto update and install everything.

Where do I find it am looking all over in every folder.

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cameni

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Re: Importer
« Reply #6 on: September 11, 2012, 11:21:27 am »

The importer is built into the engine, you launch it from the objects tool.
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Re: Importer
« Reply #7 on: September 11, 2012, 11:33:25 am »

well your going to have to do better then that, am in game have the objects window open and all I see is just all them in game objects and no tab or anything to launch the importer, did I miss something?

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ZeosPantera

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Re: Importer
« Reply #8 on: September 11, 2012, 11:43:22 am »

You may need to be on the testing version. I am not sure. There should simply be an IMPORT button on the bottom left of the object window.
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cameni

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Re: Importer
« Reply #9 on: September 11, 2012, 11:45:06 am »

Are you in the development branch, 0.7.12 version?

« Last Edit: September 11, 2012, 11:49:58 am by cameni »
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ZeosPantera

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Re: Importer
« Reply #10 on: September 11, 2012, 11:50:22 am »

Can you link the BMW you have all set up? I would like to see how the tool works with a set up model instead of fumbling though conversions first.

Perhaps if it is uploaded anonymously to wherever..
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Re: Importer
« Reply #11 on: September 11, 2012, 11:50:32 am »

Well if you mean did I pay the 15 USD YES! But I don't have that import tab on that window.

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ZeosPantera

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Re: Importer
« Reply #12 on: September 11, 2012, 11:55:25 am »

Get this version Deutsch http://www.outerra.com/forum/index.php?topic=1146.0

It is more beta then the version you are using. 3Dgrass and updated rendering.. and now with the model importer.. It is the testing testing version.
« Last Edit: September 11, 2012, 11:57:39 am by ZeosPantera »
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cameni

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Re: Importer
« Reply #13 on: September 11, 2012, 11:56:13 am »

You need to use the development version: http://www.outerra.com/forum/index.php?topic=1146.0

Can you link the BMW you have all set up? I would like to see how the tool works with a set up model instead of fumbling though conversions first.
Should be fine. Here: bmwm3.zip
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Re: Importer
« Reply #14 on: September 11, 2012, 12:03:09 pm »

Ok downloading now, I have the tech demo that I paid 15 USD to get it all open to me, will I have to pay another 15 USD for this one and can I have both in C/ programs/ X86 ???

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