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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Importer  (Read 286613 times)

saccara18

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Re: Importer
« Reply #105 on: September 16, 2012, 07:33:42 am »

can you post a link where i can download opencollada? and which version?
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seppen

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Re: Importer
« Reply #106 on: September 16, 2012, 07:35:48 am »

no i use the stnadard dae files with the ingame importer

Upload a testmodel to a place like this, and I´ll have a look at it.
http://minus.com/
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seppen

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Re: Importer
« Reply #107 on: September 16, 2012, 07:37:11 am »

can you post a link where i can download opencollada? and which version?

http://opencollada.org/download.html
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saccara18

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Re: Importer
« Reply #108 on: September 16, 2012, 07:41:22 am »

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seppen

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Re: Importer
« Reply #109 on: September 16, 2012, 07:55:44 am »

http://minus.com/mfHJej4bF

Imports fine if save in opencollada format, but you need to convert the textures to DDS format.

I can up the untextured model if you want, but since a bit hangovered the textured ver have to wait until tomorrow :(
« Last Edit: September 16, 2012, 08:03:39 am by seppen »
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saccara18

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Re: Importer
« Reply #110 on: September 16, 2012, 08:05:17 am »

When I changed the textures in dds format where I do have the will to go?

I opencollada installed where can I find the program back then?
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seppen

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Re: Importer
« Reply #111 on: September 16, 2012, 08:08:34 am »

When I changed the textures in dds format where I do have the will to go?

I opencollada installed where can I find the program back then?

It depends what software you use!
Is it Maya/Max/Blender/Cinema4d etc?
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saccara18

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Re: Importer
« Reply #112 on: September 16, 2012, 08:15:29 am »

i dont know, because i download on 3dvia.com finished dae models
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seppen

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Re: Importer
« Reply #113 on: September 16, 2012, 08:22:37 am »

i dont know, because i download on 3dvia.com finished dae models

You will need to use a 3D software that support opencollada, and also a software that can convert textures into DDS format.
I use Max, but Blender is great to, and free.

I use Cryengine sdk RC to convert the textures, but PS is great too if make a batch via an action macro.
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saccara18

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Re: Importer
« Reply #114 on: September 16, 2012, 08:43:13 am »

now I have blender and open the file with Blender I exportire the file as collada. But in outerra it can not import anyway.

maybe someone could someday an import video upload where I can see everything step by step.

is there another website where I can download finished models and insert the same in outerra?
« Last Edit: September 16, 2012, 08:47:12 am by saccara18 »
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seppen

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Re: Importer
« Reply #115 on: September 16, 2012, 08:47:32 am »

jetzt habe ich blender und öffne die datei mit blender dann exportire ich die datei als collada. aber in outerra lässt es sich trotzdem nicht importieren.

vielleicht könnte jemand irgendwann ein import video hochladen wo ich alles schritt für schritt sehen kann.

gibt es eine andere seite wo ich fertige modelle herunterladen und gleich in outerra einfügen kann?

Try to apply a single material to the model, and export.
It´s the missing DDS textures that mess up your import I guess.
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seppen

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Re: Importer
« Reply #116 on: September 16, 2012, 08:49:52 am »

This is the untextured ver, try it to check if your Outerra installation is ok.
http://minus.com/lbgUufcMZPTFWu
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saccara18

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Re: Importer
« Reply #117 on: September 16, 2012, 08:55:36 am »

It worked :D

but how did you get the textures gone?
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seppen

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Re: Importer
« Reply #118 on: September 16, 2012, 08:59:25 am »

It worked :D

but how did you get the textures gone?

Select all, then apply 1 single material to the model.
The DDS texture convertion is a bit complicated, but will be fixed in time if angrypig wants some free beer he he.
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saccara18

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Re: Importer
« Reply #119 on: September 16, 2012, 09:33:18 am »

So work your file, but I'm not getting myself a file impotiert .... : (
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