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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Importer  (Read 286443 times)

saccara18

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Re: Importer
« Reply #150 on: September 23, 2012, 09:01:15 am »

I can not import tanks and cars because I keep getting an error message. I import all vehicles as static objects is that correct or do I have to import them as vehicles?
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cameni

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Re: Importer
« Reply #151 on: September 23, 2012, 09:22:09 am »

For now as static objects only. What is the error message?
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saccara18

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Re: Importer
« Reply #152 on: September 23, 2012, 09:28:33 am »

when i import something vehicle ,the game crashes an i can only send a report
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cameni

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Re: Importer
« Reply #153 on: September 23, 2012, 09:35:15 am »

Those crashes seem to be a bug in the importer. Can we get the model to debug it?
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saccara18

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Re: Importer
« Reply #154 on: September 23, 2012, 09:44:02 am »

how can i send it to you?
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saccara18

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Re: Importer
« Reply #155 on: September 23, 2012, 09:46:46 am »

http://www.file-upload.net/download-4816216/panzer-II.rar.html

here its a .rar archiv with one folder of images and one dae file
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cameni

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Re: Importer
« Reply #156 on: September 23, 2012, 09:52:48 am »

Thanks!
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pico

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Re: Importer
« Reply #157 on: September 23, 2012, 12:21:26 pm »

Can´t close Importer Window with 1360*510 Resolution.
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cameni

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Re: Importer
« Reply #158 on: September 23, 2012, 12:24:14 pm »

Uff, what resolution is that? There's some minimal resolution below which it's not guaranteed to be usable ...
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pico

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Re: Importer
« Reply #159 on: September 23, 2012, 01:02:47 pm »

...ok  :) , only for Information.  ::)
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seppen

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Re: Importer
« Reply #160 on: September 23, 2012, 05:59:23 pm »

The model uses 32-bit index for meshes which is not supported, means that there are more than 64k vertices in the mesh and that would require 32-bit indices instead of normally used 16-bit ones. Normally game engines intentionally don't support it because it's wasteful and the solution is easy - split meshes so each has <64k vertices.

I know!, but importer angrypig make me want more he he!
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seppen

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Re: Importer
« Reply #161 on: September 23, 2012, 06:00:36 pm »

I can not import tanks and cars because I keep getting an error message. I import all vehicles as static objects is that correct or do I have to import them as vehicles?

I´ll help when sober.
Weekends are harsh.
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Spartan46

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Re: Importer
« Reply #162 on: September 23, 2012, 07:42:24 pm »

Ok now when i import my reaper model there is no error but after its says : object : blabla doesn't exist!
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ZeosPantera

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Re: Importer
« Reply #163 on: September 29, 2012, 04:29:43 am »

A wild empire state building appears.



And it has a shorter friend. (or ¼ of a friend)
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"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

Concussion

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Re: Importer
« Reply #164 on: October 02, 2012, 10:34:33 pm »

Will you be adding more format support for models like .obj?
« Last Edit: October 02, 2012, 10:40:45 pm by Concussion »
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