Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Pages: [1] 2 3 ... 44

Author Topic: Outerra videos thread  (Read 251837 times)

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Outerra videos thread
« on: September 13, 2012, 11:45:34 am »

Importer tests

Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: Outerra videos thread
« Reply #1 on: September 13, 2012, 12:05:47 pm »

The low FOV makes it look epic. 4:3 screensize is a bit narrow. Models look excellent..

TEETH GRIT!! GRRR
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

seppen

  • Full Member
  • ***
  • Posts: 130
  • newbie
Re: Outerra videos thread
« Reply #2 on: September 13, 2012, 12:18:50 pm »

I could not get my hotas/G-940 to work, but my first flight around buildings.
Just dumped some around to test fps.

« Last Edit: September 13, 2012, 12:23:30 pm by seppen »
Logged

Bartolomeus

  • Sr. Member
  • ****
  • Posts: 288
    • VirtualTechArt Design
Re: Outerra videos thread
« Reply #3 on: September 13, 2012, 05:33:34 pm »

Yes..really nice looking models! Great work!

Marko

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Outerra videos thread
« Reply #4 on: September 15, 2012, 01:05:32 pm »

Played with architecture a bit. The models were not suppose for use in games, but Outerra handles them very well.

Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: Outerra videos thread
« Reply #5 on: September 15, 2012, 01:27:26 pm »

Got any with interiors?
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

Deutschmark

  • Member
  • **
  • Posts: 50
Re: Outerra videos thread
« Reply #6 on: September 15, 2012, 01:31:46 pm »

I don't know if I would want to live there... :o
Come home after drinking you would not know what house was yours... ;D

All jokes aside, looks really nice.  :)

Deutschmark
Logged
I have not come across a polygon yet that I have not been able to model with

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Outerra videos thread
« Reply #7 on: September 15, 2012, 01:39:15 pm »

Interiors are usually divided from exterior scene, to reduce load on pc while modeling, so no. And the problem in Outerra with interiors on this stage is we don't have lights and lit textures yet, interiors wouldn't look right without them.

I don't know if I would want to live there... :o
Come home after drinking you would not know what house was yours... ;D

All jokes aside, looks really nice.  :)

Deutschmark

I agree, that's the way they build cottages in Russia, all are the same in one place :)
Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1563
Re: Outerra videos thread
« Reply #8 on: September 15, 2012, 02:17:23 pm »

Yup... definitely SimWorld.  ;D Or SimEarth.
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Outerra videos thread
« Reply #9 on: September 16, 2012, 06:02:44 am »

Soviet motorcycle with sidecar, owned the real thing when I was teen age:

Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

Deutschmark

  • Member
  • **
  • Posts: 50
Re: Outerra videos thread
« Reply #10 on: September 16, 2012, 06:31:44 am »

Very cool nice model  :)

Deutschmark
Logged
I have not come across a polygon yet that I have not been able to model with

seppen

  • Full Member
  • ***
  • Posts: 130
  • newbie
Re: Outerra videos thread
« Reply #11 on: September 16, 2012, 07:25:44 am »

Played with architecture a bit. The models were not suppose for use in games, but Outerra handles them very well.


What are your settings? I get far more shadow errors.

Wonderful models, I got loads of em around but they have so many different materials/textures I think I´ll wait for the importer to do the DDS converting.
Logged

seppen

  • Full Member
  • ***
  • Posts: 130
  • newbie
Re: Outerra videos thread
« Reply #12 on: September 16, 2012, 07:27:50 am »

Got any with interiors?

I got loads of em, down to furniture level.
Nuts an bolts not included :)
Logged

seppen

  • Full Member
  • ***
  • Posts: 130
  • newbie
Re: Outerra videos thread
« Reply #13 on: September 16, 2012, 07:32:26 am »

Soviet motorcycle with sidecar, owned the real thing when I was teen age:

Great model, do you have it rigged for physics?
Logged

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Outerra videos thread
« Reply #14 on: September 16, 2012, 08:03:22 am »

I had to tessellate arch models to shadows work ok, so many of house' polygons  are from that tessellation.

The motorcycle is not animated (and wasn't suppose to), but I can animate it quite fast when we be able to use physics, as well as optimize the mesh. Though texturing it to get proper soft shadows will take some time.
Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian
Pages: [1] 2 3 ... 44