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Author Topic: Aircraft Addon - Shavrov Sh-2  (Read 89666 times)

angrypig

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #60 on: October 19, 2012, 06:27:30 am »

Something like this? I prefer the name "emission texture" but it is more a weight between the engine's light and the pure diffuse color, in this case the weight is set to zero on those lighted pixels.

This is temporary solution i'm not sure if this is the right way how to do such effects. In my opinion it should be handled by standard lighting system all you need is a light or multiple lights inside the indicator:

Code: [Select]
{
"name" : "Cessna_INT",
"diffuse" : "1.0,1.0,1.0,1.0",
"Ax" : "0.03",
"Ay" : "0.03",
"m" : "0.4",
"tex_diffuse" : "Cessna_INT.dds",
"tex_normal" : "",
"tex_env" : "",
"tex_opacity" : "Cessna_EM.dds"
},

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ddenn

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #61 on: October 19, 2012, 06:36:20 am »

Yes, something like that. Though I'm not sure about lights inside the indicator, how this might work? Also we need not only indicators, but lamp 3d objects as well, could that be done by this method?
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angrypig

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #62 on: October 19, 2012, 06:49:54 am »

You will be able to do any light with this system (interior/exterior) the only limitation are shadows those will be limited for a few lights.
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seppen

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #63 on: October 19, 2012, 08:31:48 am »

You will be able to do any light with this system (interior/exterior) the only limitation are shadows those will be limited for a few lights.

Ahh :), wonderful news.
Been messing around with bakeing lightmaps, but for large/complex structures seen up close it´s takeing ages to generate, and even 4096 maps not look that good.
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ZeosPantera

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #64 on: October 19, 2012, 10:20:35 am »

I don't know if anyone has ever recommended putting actual dynamic light(s) inside of dozens of gauges of an aircraft cockpit. This is the best thing I have ever heard.
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angrypig

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #65 on: October 19, 2012, 10:40:50 am »

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ddenn

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #66 on: October 19, 2012, 10:45:31 am »

Landing/taxi lights would be nice too :) How far they are in plan?
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krz9000

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #67 on: October 19, 2012, 10:47:11 am »

does outerra support a deferred lighting system?
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angrypig

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #68 on: October 19, 2012, 11:40:27 am »

Landing/taxi lights would be nice too :) How far they are in plan?

Not very far but i have to do a few performance tests to decide what technology is best for Outerra.

does outerra support a deferred lighting system?

Currently we are using forward renderer with depth prepass. There are 3 possible scenarios how to handle multiple lights:
  • stays with forward renderer and use tiling to efficiently handle lights
  • deferred lighting / with tiling
  • deferred shading / with tiling

Each option have pros and cons so we have to do a few tests before we choose one.
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ZeosPantera

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #69 on: October 19, 2012, 03:05:13 pm »

Are these types for static lighting of models and the ground or are these methods also for dynamic(moving) light sources?
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angrypig

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #70 on: October 19, 2012, 03:24:41 pm »

All these methods are for dynamic lights...
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ZeosPantera

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #71 on: October 19, 2012, 03:58:34 pm »

Might I suggest the first "test" be Street lights that get automatically placed in the road editor. Would be cool if they could be knocked over and out too. But I am thread jacking now.

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John514

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #72 on: November 03, 2012, 11:21:22 am »

Might I suggest the first "test" be Street lights that get automatically placed in the road editor. Would be cool if they could be knocked over and out too. But I am thread jacking now.

+1
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seppen

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #73 on: November 05, 2012, 05:07:28 pm »

+2
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ddenn

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Re: Aircraft Addon - Shavrov Sh-2
« Reply #74 on: January 11, 2013, 09:32:44 am »

New update is available - http://www.outerra.com/forum/index.php?topic=1281.msg14981#msg14981

Update 11.01.2013, version 0.5.4 :
- Changed flight model
- Added sounds (engine, prop, landing gear and wind)
- Fuel indicator now works
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