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Author Topic: BMW M3 package with improved physics  (Read 31179 times)

Pollux

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Re: BMW M3 package with improved physics
« Reply #15 on: April 03, 2013, 09:35:58 pm »

Thank you so much giucam for the BMW.  I'm learning to drive it in Outerra  ;)
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bugsblake

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Re: BMW M3 package with improved physics
« Reply #16 on: May 21, 2013, 02:28:01 am »

hi i put this car into the packages folder where i have put others that work, but the bmw dose not show up in list for cars or objects? any ideas? thanks

EDIT: never mind, its working! thanks :)
« Last Edit: May 22, 2013, 11:44:49 am by bugsblake »
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giucam

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Re: BMW M3 package with improved physics
« Reply #17 on: May 25, 2013, 08:45:29 am »

Glad it's working. I'm gonna tweak it up with the new physics script and i'm gonna create an otx anyway.
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bugsblake

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Re: BMW M3 package with improved physics
« Reply #18 on: May 25, 2013, 09:08:24 am »

sounds good! i look forward to it. also can you change the sounds to mono otherwise outerra thinks of it as music and keeps playing when you move away from the car. thanks
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giucam

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Re: BMW M3 package with improved physics
« Reply #19 on: May 25, 2013, 11:24:22 am »

I did, but now i have to reimport the model because i need a bone that doesn't move like the wheel joints, and i don't know if i'm able to. we'll see :P
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giucam

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Re: BMW M3 package with improved physics
« Reply #20 on: May 25, 2013, 03:34:23 pm »

Does anyone have the original model? The download link here doesn't work and i don't have it locally.
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giucam

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Re: BMW M3 package with improved physics
« Reply #21 on: May 27, 2013, 01:24:54 pm »

Here's the version 2 of the BMW. It uses the latest script from here, with manual/automatic transmission and clutch, better sounds and much better manoeuvrability.
By default it uses manual transmission, you can switch to automatic using the first auxiliary button. You can also switch between automatix/mixed/manual clutch with the second auxiliary button, but the default is automatic.

Download it from here!

If someone (Zeos, I'm looking at you :P) has tips on how to improve it in any way, you're welcome. :)
« Last Edit: May 27, 2013, 01:39:50 pm by giucam »
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fulcrumbg

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Re: BMW M3 package with improved physics
« Reply #22 on: May 30, 2013, 07:41:47 am »

How do I import this ? When I click on the importer , cannot find the otx file :( Do I need to place it somewhere special ?
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giucam

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Re: BMW M3 package with improved physics
« Reply #23 on: May 30, 2013, 07:53:36 am »

No, just execute the otx, outerra will install it automatically.
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fulcrumbg

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Re: BMW M3 package with improved physics
« Reply #24 on: May 30, 2013, 07:56:48 am »

That's great ! BIG Thank you ! :)
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ZeosPantera

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Re: BMW M3 package with improved physics
« Reply #25 on: May 30, 2013, 09:42:39 am »

If someone (Zeos, I'm looking at you :P) has tips on how to improve it in any way, you're welcome. :)

Would but can't. something in these last few builds has turned my world to pure white again. So my OT experiences are sidelined indefinitely until I can stomach the cost and time of building a new PC.
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giucam

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Re: BMW M3 package with improved physics
« Reply #26 on: July 05, 2013, 12:44:55 pm »

Version 3.
It uses the 1.4.0 script, and ships with the V8 sound samples from Sonory: http://www.sonory.org/download-samples/viewdownload/4-creative-commons-free/7-v8-1.html

otx package
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Atrax

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Re: BMW M3 package with improved physics
« Reply #27 on: July 11, 2013, 03:45:23 am »

Version 3.
It uses the 1.4.0 script, and ships with the V8 sound samples from Sonory: http://www.sonory.org/download-samples/viewdownload/4-creative-commons-free/7-v8-1.html

otx package

Giucam, will this overwrite previous installation? Or do I have to go around and search for all bmw files and delete them before I install this?

giucam

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Re: BMW M3 package with improved physics
« Reply #28 on: July 11, 2013, 04:14:20 am »

That's  a good question, i don't know.
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Chaoz

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Re: BMW M3 package with improved physics
« Reply #29 on: July 11, 2013, 10:35:28 am »

well i had two versions after installing this one so i deleted the other cause i had errors
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