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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Old version: 0.7.15.3700  (Read 250941 times)

cameni

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Re: Latest version: 0.7.14.3614
« Reply #225 on: April 05, 2013, 04:54:47 pm »

Hmm I'm not seeing any such issue. Could be a problem with the audio library again?
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ddenn

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Re: Latest version: 0.7.14.3614
« Reply #226 on: April 05, 2013, 05:02:35 pm »

might be, will check it
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Jagerbomber

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Re: Latest version: 0.7.14.3614
« Reply #227 on: April 05, 2013, 05:18:07 pm »

I gotta ask before I use the craters, is there an easy way to reset them, or does it reset?  Or do I gotta back up my terrain files?
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Chaoss

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Re: Latest version: 0.7.14.3614
« Reply #228 on: April 05, 2013, 05:20:05 pm »

I'm loving the progress, the new mini rocks and the changing time of day/night. Please PLEASE PLEASE! add in the Oculus Rift support (the sdk), the code is very simple to implement and when I receive my Rift prototype the first thing I want to try is Anteworld
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cameni

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Re: Latest version: 0.7.14.3614
« Reply #229 on: April 05, 2013, 05:22:07 pm »

I gotta ask before I use the craters, is there an easy way to reset them, or does it reset?  Or do I gotta back up my terrain files?
Craters are not persistent, the terrain will be clean next time you start.

I'm loving the progress, the new mini rocks and the changing time of day/night. Please PLEASE PLEASE! add in the Oculus Rift support (the sdk), the code is very simple to implement and when I receive my Rift prototype the first thing I want to try is Anteworld
Waiting for my prototype as well :)
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ddenn

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Re: Latest version: 0.7.14.3614
« Reply #230 on: April 05, 2013, 05:33:40 pm »

Tried different versions of OpenAL32.dll, still have the problem. I think it could be something with my new joystick, it works strangely in OT, all buttons if it behaves like constant on/off switches, but only in OT. It works fine in x-plane and windows control panel. Also I have this error
Code: [Select]
WARNING: widget "sandbox_menu" doesn't have refcount 1, possible leak!Here's my eng.log
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Chaoss

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Re: Latest version: 0.7.14.3614
« Reply #231 on: April 05, 2013, 05:44:11 pm »

I gotta ask before I use the craters, is there an easy way to reset them, or does it reset?  Or do I gotta back up my terrain files?
Craters are not persistent, the terrain will be clean next time you start.

I'm loving the progress, the new mini rocks and the changing time of day/night. Please PLEASE PLEASE! add in the Oculus Rift support (the sdk), the code is very simple to implement and when I receive my Rift prototype the first thing I want to try is Anteworld
Waiting for my prototype as well :)

Heh awesome, when did you pre-order yours? Also you can add in Rift support now without having a dev kit it's apparently very easy. You MUST add Oculus support because it will be really really really awesome.
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Jagerbomber

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Re: Latest version: 0.7.14.3614
« Reply #232 on: April 05, 2013, 06:05:05 pm »

Yeah, I'm thinking of getting an Oculus Rift someday.  Partly because I've been playing TF2 every day for 5 years.  :P
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ddenn

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Re: Latest version: 0.7.14.3614
« Reply #233 on: April 06, 2013, 12:37:33 am »

Tried different versions of OpenAL32.dll, still have the problem. I think it could be something with my new joystick, it works strangely in OT, all buttons if it behaves like constant on/off switches, but only in OT. It works fine in x-plane and windows control panel. Also I have this error
Code: [Select]
WARNING: widget "sandbox_menu" doesn't have refcount 1, possible leak!Here's my eng.log

Tested OT with disabled joystick, still have the issue. Will try to reinstall Anteworld completely.

EDIT: Reinstalling OT didn't help, 3530 doesn't have camera/freeze issue (but throttle joystick has button issue), 3614 does
« Last Edit: April 06, 2013, 01:16:59 am by ddenn »
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ddenn

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Re: Latest version: 0.7.14.3614
« Reply #234 on: April 06, 2013, 03:39:56 am »

Update: the problem disappears when VertSync is set to Full Refresh. I think it has something to do with JSBSim physics and frame rate
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cameni

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Re: Latest version: 0.7.14.3614
« Reply #235 on: April 06, 2013, 03:53:05 am »

Thanks for investigating, Angrypig will take a look at it.
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Sam

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Re: Latest version: 0.7.14.3614
« Reply #236 on: April 06, 2013, 02:07:53 pm »

Incredible!  ;D






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ZeosPantera

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Re: Latest version: 0.7.14.3614
« Reply #237 on: April 06, 2013, 02:44:42 pm »

Sam.. You ruined your stuff now!
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Unsurt

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Re: Latest version: 0.7.14.3614
« Reply #238 on: April 06, 2013, 02:46:28 pm »

I love the craters ! ;D
You are doing an exellent job guys.

When did the dry areas (sand desert like sahara) will come ?
Quote
Sorry for my english.
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ZeosPantera

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Re: Latest version: 0.7.14.3614
« Reply #239 on: April 06, 2013, 03:11:53 pm »

The big change will be when the ground self shadows and holes don't look as bright on all sides.
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