Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Pages: 1 [2] 3

Author Topic: Custom textures version 4.0 - Includes all seasonal variations  (Read 24984 times)

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #15 on: January 26, 2013, 04:28:58 pm »

Ok, disregard my last issue about texture-mod = "summer" code in config. What happened was that when i exited the code has repositioned itself in the config and removed "summer" so all I had to do is add it in but it seems like it took a load and exit of Outerra to detect this change and intialise it (or something like that). All good now.
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6651
  • Pegs is clever, but tae hain’t a touch sentimental
    • outerra.com
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #16 on: January 26, 2013, 04:33:46 pm »

The key was already there, you must have not noticed it. It probably ignored your second entry.
Logged

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #17 on: January 26, 2013, 04:38:19 pm »

Yes, i believe this is what happened. Too many late nights   :'(
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #18 on: January 26, 2013, 06:20:11 pm »

Slight change to the Summer grass and tree tone.

I have updated the original link with the Summer grass and Alpinetree textures. Here's the link again: https://www.dropbox.com/sh/wijcggi8cdj3g46/iAEJPhegH1

old Summer


new Summer
« Last Edit: January 26, 2013, 06:33:21 pm by Kelvinr »
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

Foxiol

  • Full Member
  • ***
  • Posts: 101
  • Gamer
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #19 on: January 31, 2013, 05:22:13 pm »

Great Work!! I´m glad that people do this kind of things and then share it! to the regular dumb people like me that can´t do this type of stuff...

I want to learn how to but it will take ages...yeah I am lazy.
Logged

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #20 on: January 31, 2013, 11:54:11 pm »

Well, to your surprise, I'm just a regular person who has read a little and experimented to get the results I want. It just takes a little time if you take longer to pick things up then it will only take a little longer to learn. I'm sure if you tried you'll gain results, there is also a lot of support out there.
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

traumstrand5

  • Jr. Member
  • *
  • Posts: 22
  • newbie
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #21 on: February 12, 2013, 04:29:11 am »

WOW! Looking real good!
May i suggest to put all Your great textures into "one thread" or so.
And also add some "how to install" there.
Just an idea, because Your textures look really great and it would be sad, if they would get "lost" in the forums.
Logged

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #22 on: February 12, 2013, 05:00:09 am »

Thanks, keep a note for yourself where they are (bookmark perhaps) my first two version disapeared when I deleted the wrong folder (no backup, cardinal sin). I do have vresion 4.0 and 4.5 remaining anyway which are my preferred textures. i am working on many more textures at present so my time is dedicated to this.
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

GHAO

  • Member
  • **
  • Posts: 82
  • Thinking
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #23 on: March 17, 2013, 03:24:24 pm »

Do these work on the 'demo' version? I haven't got Alpha (for no good reason either), but I love your work Kelvin.
Logged

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #24 on: March 17, 2013, 03:28:40 pm »

I imagine they woild work as they are just base textures
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

zaelu

  • Jr. Member
  • *
  • Posts: 47
  • free-track user
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #25 on: May 07, 2013, 09:40:47 am »

not available anymore?
Logged

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #26 on: May 07, 2013, 05:45:56 pm »

Hi,

I actually moved all my data to Skydrive due to the larger space allowance. I did just try to find the old season sets but for some reason they are missing in action. The latest build of OT has a custom set of mine which was integrated by Brano.

My original custom sets were experiments really as I was getting to know OT and how the textures work. I have other textures but these are preserved for the initial Biome system implementation which I think will be better spent for that reason rather than throwing them all into the wilderness now  :)

Maybe other members here can pitch in and re-upload these textures for you if they have them. Is there anyone who can oblige for this chappy?

Cheers,

K.

Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

zaelu

  • Jr. Member
  • *
  • Posts: 47
  • free-track user
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #27 on: May 08, 2013, 10:55:02 am »

No problem, I can wait for new Biome release.  :D
Logged

Atrax

  • Full Member
  • ***
  • Posts: 119
  • newbie
    • AtraxGaming Game Shop
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #28 on: May 29, 2013, 05:43:52 pm »

Hi Kelvinr, I was wondering if tehre is still a way to get these textures of yours? It says "download link below" in your op but I can see it anywhere (must have been deleted).
Also if I use the texture_mod (if I figure out where to put it and if there is a way to dl your textures) line that cameni suggested will the textures change as seasons pass in-game?

Thanks a bunch and thanks for sharing your awesome work!

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom textures version 4.0 - Includes all seasonal variations
« Reply #29 on: May 29, 2013, 07:52:53 pm »

Hi Kelvinr, I was wondering if tehre is still a way to get these textures of yours? It says "download link below" in your op but I can see it anywhere (must have been deleted).
Also if I use the texture_mod (if I figure out where to put it and if there is a way to dl your textures) line that cameni suggested will the textures change as seasons pass in-game?

Thanks a bunch and thanks for sharing your awesome work!

Unfortunately, as I mentioned, somewhere along the way I lost these files. The best thing here is to see if anyone else has a copy to share. I have improved my backup process for my data now so should not have any issues like this again.

Cheers,

K.
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?
Pages: 1 [2] 3