Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5  (Read 16719 times)

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!

Hi all,

I've been at it again. I've been fiddling with the tree texture now and managed to find something which doesn't look too bad, although it isn't an Austrian pine  ::)

I have reworked for all 4 seasons so again hope you enjoy. I've included the default in case someone overwrites theirs by accident. I have also included instructions from start to finish relating to both ground and tree textures.

Added new gravel
Lightened road colour
Added new trees - all seasons (to match the seasonal ground textures)
Reworked previous summer texture

new tree


new summer


new winter


new spring


new autumn


https://www.dropbox.com/s/3ouuzjrln3c4k6b/Custom_Textures_V4.5.zip

Enjoy!





« Last Edit: January 26, 2013, 10:07:24 pm by Kelvinr »
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #1 on: January 26, 2013, 10:04:11 pm »

Winter is Coming..
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #2 on: January 26, 2013, 10:21:03 pm »

Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #3 on: January 27, 2013, 12:26:14 am »

Another showcase of the trees in the lovely springtime.









Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

Luishi5k0

  • Full Member
  • ***
  • Posts: 157
  • newbie
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #4 on: January 27, 2013, 01:04:20 am »

I think this is very cool and a good idea. Good job! The fall pictures look great. In my opinion though, the texture of the tree should be somewhat uniform in lighting. For example, in the first picture you can see the left sides of all of the trees are brighter because that's where the sun is shining on them. It looks a little odd and inconsistent when used in a large amount of trees, especially when they overlap each other. Other than that, great work!
Logged

Sam

  • Full Member
  • ***
  • Posts: 247
  • nearby
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #5 on: January 27, 2013, 06:27:56 am »

Hi Kelvin

It's difficult to build mixed forrest with mixed trees? Independently from altitude difference and Long / Lat location.


Edit
If you rename the world.cfg to world_summer for example, so Outerra write a new world.cfg. automatically. So if you change the season, you must rename the world.cfg to worldorig or something like that and the world_summer rename to world.
Or you edit always the original world.cfg.   ;D

Likewise you must change the AustrianPine.dds, otherwise you will see the wrong tree color.
« Last Edit: January 27, 2013, 08:39:31 am by Sam »
Logged
Resident of Outerra

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #6 on: January 27, 2013, 05:52:37 pm »

At present the developers only have one tree type available, it is just a 2d tree texture which should change later.

You can create 4 versions of the world.cfg file if you choose to and then configure each texture-mod parameter in each file for each season. the austrianPine.dds file must be copied over to the texture folder if you want the tree to match the season. I have instructions to do this in my custom_textures_v4.5.zip file.

Please note that this is all a work around until the developers integrate their technology into the engine so there maybe a time that will mean all this is not necessary.

Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

HansensUniverse

  • Jr. Member
  • *
  • Posts: 10
  • newbie
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #7 on: October 23, 2013, 06:29:40 am »

Hmm when i click on the link it says Invalid link, can some one help ? :)
Logged
Cheers Tony Hansen :)

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #8 on: October 23, 2013, 01:59:01 pm »

Hmm when i click on the link it says Invalid link, can some one help ? :)

Yeah, sorry, I had some retention problems with some textures before, so not all textures are available. I didn't worry too much because it was all early work with some flaws and I started work on some other texture sets.

find what you can here its hit and miss.

cheers

Kelvin
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

HansensUniverse

  • Jr. Member
  • *
  • Posts: 10
  • newbie
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #9 on: October 27, 2013, 02:50:53 am »

No problem looking forward to these new things coming to Outerra my current favorite engine, bone stock it's pretty amazing textures to start off with

Cheers

Tony
Logged
Cheers Tony Hansen :)

Sam

  • Full Member
  • ***
  • Posts: 247
  • nearby
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #10 on: December 05, 2018, 03:33:01 am »

Hi Kelvin

I see you are back again.
What's about that four seasons? They still work in earth2 or in earth7 as well?
Logged
Resident of Outerra

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Custom Tree Textures Version 1.0 - with seasons & Custom_Textures_v4.5
« Reply #11 on: December 12, 2018, 12:56:40 am »

Hi Kelvin

I see you are back again.
What's about that four seasons? They still work in earth2 or in earth7 as well?

Hi Sam,

I haven't done any texture work since my last few posts about them, this is because there weren't enough changes happening to make the textures do anything better than they did. I have moved to another project over the past couple years for flight simulator. I must say I have been following Outerra but not spending a lot of time in it.
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?