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Author Topic: A simulator based on soft-body physics  (Read 12936 times)

techno_werewolf

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A simulator based on soft-body physics
« on: February 13, 2013, 07:15:34 pm »

I ran across this vehicle simulator based on soft-body physics http://www.rigsofrods.com/content/ look cool.
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ZeosPantera

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Re: A simulator based on soft-body physics
« Reply #1 on: February 13, 2013, 08:16:17 pm »

Here is the skinny. RoR has already approached Cameni and they had a talk. And at that stage (8-10 months ago) the engine had WAY too much to do to get it stable let alone handling soft body physics. So those guys jumped over to the Cryengine for visual and world sim. That doesn't mean it couldn't happen. It just comes down to the BULLET Physics engine handling it and the world renderer+collisions too.

TL;DR: In the future. Not anytime soon.
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techno_werewolf

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Re: A simulator based on soft-body physics
« Reply #2 on: February 13, 2013, 09:40:08 pm »

that would be cool Outerra+soft-body physics. does anyone know if RoR is any good?
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XZS

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Re: A simulator based on soft-body physics
« Reply #3 on: February 14, 2013, 12:15:02 pm »

does anyone know if RoR is any good?

I used to play with the latest release, it is funny but far from being enjoyable.
The physics could be impressive in their videos, but in game it is not the same thing...

Too bad, because it is obvious that soft body is the future about realistic physics for cars.
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techno_werewolf

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Re: A simulator based on soft-body physics
« Reply #4 on: February 16, 2013, 09:16:22 pm »

Ill download it this week. I hope my pc can run it, i so need more ram :(
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PytonPago

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Re: A simulator based on soft-body physics
« Reply #5 on: May 14, 2013, 01:39:59 pm »




They really done some great job there .. that has to be in OT !
« Last Edit: May 14, 2013, 01:41:31 pm by PytonPago »
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PytonPago

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Re: A simulator based on soft-body physics
« Reply #6 on: May 14, 2013, 01:46:57 pm »

does anyone know if RoR is any good?

I used to play with the latest release, it is funny but far from being enjoyable.
The physics could be impressive in their videos, but in game it is not the same thing...

Too bad, because it is obvious that soft body is the future about realistic physics for cars.

 .. they have the weight of components and overall vehicles little off it seems ..  still, just starters, but proven it will get along and working in the future ...
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.