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Download Outerra Tech Demo. Unofficial Outerra Discord server, MicroProse Discord server for OWS.

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Author Topic: Star Wars Universe  (Read 45636 times)

cameni

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« Reply #15 on: October 19, 2010, 03:00:53 am »

Not sure if JSBSim is capable of handling it (but it can be provided with external forces), but for Bullet which is used for ground vehicles we are already specifying the gravity vector each frame. At the very beginning it was set only for the initial position and left unchanged, what would cause a small tangential force if one moved further away. I think I even tried to prove that by driving sufficiently far from the initial spot, but the effect was small compared to the unevenness of the terrain :)
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Seth

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« Reply #16 on: January 18, 2011, 04:43:48 pm »

Well, regarding Star Wars, the cancelled game: Star Wars Battlefront 3, did promise the prospect of seamless surface to space warfare.

Now, that will be easy with this engine.

Would you be willing to get a couple of space based vehicles, maybe the ISS and a earth docking port?

Just a couple of ideas...
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Vicious713

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« Reply #17 on: January 18, 2011, 04:50:12 pm »

I dunno, i think we just have some amazing modding support so people can make warthogs and ATST's as they please..

Course it'd be awesome if we could roll around katamari's too.  :rolleyes:
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Matt6767

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« Reply #18 on: January 18, 2011, 05:05:12 pm »

Quote from: cia_kid
Well, regarding Star Wars, the cancelled game: Star Wars Battlefront 3, did promise the prospect of seamless surface to space warfare.

Always dreamt of that since Star Wars: Battlefront 2. You would think by now lucasarts would have some game with this feature.

Still it won't be as interesting to me unless its a new Star Wars MMO that allows us to command fleets containing ships such as Imperial class star destroyers or Mon Calamari cruisers. That will be the best star wars game ever.  :lol:
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Seth

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« Reply #19 on: January 18, 2011, 05:11:47 pm »

Do we know how many connected users can be in the world at any one time?

Is that a stupid question?

Because then we can start to consider this a possible basis for a MMO.
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Vicious713

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« Reply #20 on: January 19, 2011, 12:26:23 am »

Quote from: cia_kid
Do we know how many connected users can be in the world at any one time?

Is that a stupid question?

Because then we can start to consider this a possible basis for a MMO.
He's mentioned before how the engine focuses on just the world and rendering right now, Networking and Physics are seperate pieces of the puzzle.
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Seth

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« Reply #21 on: January 19, 2011, 07:42:32 am »

I thought as much.

How hard would it be to have a tech demo that had, like i mentioned before, a space based vehicle, the ISS and a earth docking port?

Thanks.
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cameni

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« Reply #22 on: January 19, 2011, 08:33:27 am »

It would require some physics for the space vehicle, and all the models. In the game there should be something covering this aspect of worldplay, like initially flying a colony pod ship from the mother ship down to selected spot on the planet, and then later ferrying stuff around between the ground and the space station.
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Vicious713

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« Reply #23 on: January 19, 2011, 08:39:33 am »

I can't help but think of those wacky space elevator ideas.

And then i can't help but think of destructible buildings.  ;)
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Seth

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« Reply #24 on: January 19, 2011, 10:05:58 am »

If you make small but awesome tech demo's then I think you will receive much more publisity in general ;)

Personally, I just want to see an amazing video!

If you want me to write a script, with camera action etc, then I'd be more than happy to do that.

Although, at the moment I'm a little busy with a huge Augmented Reality business proposal.

Also, could this run on a Xbox 360?

Thanks
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Seth

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« Reply #25 on: January 19, 2011, 10:30:07 am »

This gives me an idea...   I'll be in touch.
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Seth

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« Reply #26 on: January 19, 2011, 11:42:26 am »

Quote from: angrypig
Somebody be so generous and please buy us a license for Star Wars Universe so we can start. :D

Why don't you ring up Mr Lucas and ask him. The direct approach is very effective...
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cameni

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« Reply #27 on: January 19, 2011, 11:55:35 am »

Quote from: cia_kid
Quote from: angrypig
Somebody be so generous and please buy us a license for Star Wars Universe so we can start. :D

Why don't you ring up Mr Lucas and ask him. The direct approach is very effective...
You know, that was a joke. We wouldn't want to do Star Wars even if we were begged to. We enjoy our freedom, thanks.

Oh, but we could sell them a license so they could struggle with filling in the content themselves :P
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Edding3000

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« Reply #28 on: January 19, 2011, 12:16:33 pm »

Quote from: cia_kid
This gives me an idea...   I'll be in touch.
You obviously have no understanding of programming, though you act as if you have.  :/
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RaikoRaufoss

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« Reply #29 on: January 19, 2011, 12:34:28 pm »

Don't be that way to him, Edding.  I've no understanding of programming beyond Java and Visual Basic, but that hasn't stopped me from doing well here.
Quote
You know, that was a joke. We wouldn't want to do Star Wars even if we were begged to. We enjoy our freedom, thanks.
Then is there any possibility of there being Star Trek starships that we can fly in Outerra? :)
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