First of all - hello again, everyone - long time no see.
Did I miss anything truly important?
A bit of off-topic, but still related.
After rediscovering HoMM 3, I realized how huge-scale the battles can get, given the sheer amount of troops you can be given, especially in late-game.
However, since those huge stacks of monsters were...Well, stacks ie. n amount of monsters of the same type were fit on one square/hex, it kinda didn't give you the scale. (but it's been like that in all of HoMM, and it would just melt every PC at the time the game would be out - even HoMM 6 would struggle, probably).
So, why not implement some kind of battle simulation system, where you can import monsters or otherwise killing (or not) machines to spectate the overall greatness. (maybe even control one of those cute things)
While I know that Outerra isn't a top-tier engine in terms of performance (still high, tho, I suppose), would something like this be possible at some point?