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Interesting bugs II
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Topic: Interesting bugs II (Read 19017 times)
cameni
Brano Kemen
Outerra Administrator
Hero Member
Posts: 6721
No sense of urgency.
Interesting bugs II
«
on:
September 27, 2010, 06:02:46 am »
Two screens with recently encountered bugs:
Misplaced model hierarchy used (erroneously uses the model hierarchy from truck when rendering a plane)
Networking with itself - network updates bouncing back and interpreted as "remote" object with lag, creating this 16-wheeler
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Edding3000
Member
Posts: 93
Interesting bugs II
«
Reply #1 on:
September 27, 2010, 06:19:54 am »
hehehe awesome
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RaikoRaufoss
Blood may move the wheels of history, but only our cunning keeps the wheels oiled.
Sr. Member
Posts: 374
Interesting bugs II
«
Reply #2 on:
September 27, 2010, 11:59:20 am »
Any chance of anyone making that 16-wheeler or something similar for the demo?
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Far from the fame
Far away from the fame
But we still remember your name
Karel JanouĊĦek
We mourn the day that you died
So be our guide
CZECHOSLOVAKIA'S PRIDE!!!!!!
Abc94
Full Member
Posts: 224
Interesting bugs II
«
Reply #3 on:
September 27, 2010, 02:43:06 pm »
Looking forward to interesting bugs III, although I am guessing you aren't as much... :p
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"It costs over $400 000 to play for 12 seconds."
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on Outerra demo.
cameni
Brano Kemen
Outerra Administrator
Hero Member
Posts: 6721
No sense of urgency.
Interesting bugs II
«
Reply #4 on:
September 27, 2010, 03:08:20 pm »
Bugs that are comparatively interesting are rare, I'm actually enjoying them. Kind of refreshing after 99 ugly hidden ones
Then there are some other types of bugs as well, like this one from 10 years ago when I was starting to code a terrain engine. Took some time to untangle
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Edding3000
Member
Posts: 93
Interesting bugs II
«
Reply #5 on:
September 27, 2010, 03:13:35 pm »
nice index buffer error
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Interesting bugs II