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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Dodge Ram(Bigfoot) 1999  (Read 32888 times)

Chaoz

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Re: Dodge Ram(Bigfoot) 1999
« Reply #30 on: May 23, 2013, 12:00:53 pm »

is this thing supposed to drive 500KM/H ??
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M7

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Re: Dodge Ram(Bigfoot) 1999
« Reply #31 on: May 23, 2013, 12:13:03 pm »

Yeah there's too much power for the engine atm.  The problem i have is at low speed like going up a hill from a stop position, i need to give it quite a bit of torque otherwise it wont move. There's also the sound issue i need to make gear ratio quite different otherwise you wont hear the gear change and i find that the engine at full rpm doesnt sound too good.

I think a good solution could be to take away the 5th and 6th gear.
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M7

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Re: Dodge Ram(Bigfoot) 1999
« Reply #32 on: May 23, 2013, 05:00:38 pm »

Ok i updated the bigfoot. Should feel a bit more realistic .

Now i'm trying to embed a video and i know in the preview it does not show. We'll see if it show once posted.



« Last Edit: May 23, 2013, 08:56:07 pm by ZeosPantera »
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ZeosPantera

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Re: Dodge Ram(Bigfoot) 1999
« Reply #33 on: May 23, 2013, 08:56:36 pm »

There you go.. Just post the URL into the text box.. IE

Code: [Select]
http://www.youtube.com/watch?v=hXpZFt4354s
Oh and my god the wheel grip is ridiculous. Just from the video I can see that isn't a car driving on grass.
« Last Edit: May 23, 2013, 08:59:02 pm by ZeosPantera »
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M7

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Re: Dodge Ram(Bigfoot) 1999
« Reply #34 on: May 24, 2013, 05:30:24 pm »

Thank Zeos! Actually i did use less grip in the original version. Was fine on grass but then tried it on road and it was just too slippery.  Think road and grass have same slip property atm, so you have to choose which you want to simulate with the script.

But yeah, this one could definatly use a lot less grip if all you want, is to play offroad.
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ZeosPantera

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Re: Dodge Ram(Bigfoot) 1999
« Reply #35 on: May 25, 2013, 01:09:03 am »

Once the terrain can modify the grip it will be interesting. We will need more then just 2 slip values. We will need

TIRE_COMPOUND = 0-1 (soft to hard)
and
TIRE_TREAD = 0-1 (Slicks to mud bogger)

that should get the slip values for you and allow for correct reactions such as slicks on grass or off-road tires on exposed rock..
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bugsblake

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Re: Dodge Ram(Bigfoot) 1999
« Reply #36 on: May 30, 2013, 01:59:42 pm »

thanks for this! only thing missing now is vehicle deformation to crush other cars with it! ;)
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Klyde

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Re: Dodge Ram(Bigfoot) 1999
« Reply #37 on: July 12, 2013, 08:54:09 am »

Hi Everyone,

I have a question concerning this model. I was trying to give it  a four wheel steering, just as some of those trucks have... I did it exactly the way cameni did in the model import video, by adding
this.steer(2, -steering);
this.steer(3, -steering);
to the script file...
Funny thing is, the rear wheels where steering as wanted, in conrary direction to the front wheels, but the animation failed and turned the rear wheels in the same direction as the front wheels. So physics are correct, animation not i guess...

If someone knows a solution for this, it would be awesome if he or she could explain it in a way a three year old would understand... I am usually not modeling, programming or anything else...


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ZeosPantera

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Re: Dodge Ram(Bigfoot) 1999
« Reply #38 on: July 12, 2013, 11:47:46 am »

Take the - away from the "steering". See if that helps.
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Klyde

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Re: Dodge Ram(Bigfoot) 1999
« Reply #39 on: July 12, 2013, 12:10:20 pm »

Thanks for the fast reply.
I tried it without the -.. Now the animation is correct (rear wheels contrary to front wheels), but all four wheels are steering in the same direction...
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ZeosPantera

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Re: Dodge Ram(Bigfoot) 1999
« Reply #40 on: July 12, 2013, 12:12:18 pm »

It could never be that simple... Damn.
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cameni

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Re: Dodge Ram(Bigfoot) 1999
« Reply #41 on: July 12, 2013, 12:53:59 pm »

Check the coordinate system for the wheels - are they oriented in the same way?
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Klyde

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Re: Dodge Ram(Bigfoot) 1999
« Reply #42 on: July 12, 2013, 01:34:45 pm »

Okay, how do I check that? As I wrote above, I have no experience with modeling, modding or programming...
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ToZik

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Re: Dodge Ram(Bigfoot) 1999
« Reply #43 on: July 23, 2013, 11:13:05 am »

Sorry for the long inactive. There was no time to engage in modeling. Now I'm back, wait for the new models :). How to change the landscape, as in the video above?
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Atrax

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Re: Dodge Ram(Bigfoot) 1999
« Reply #44 on: August 01, 2013, 05:25:23 am »

Isn't this dodge ram a bit too big? It's almost as big as Tatra and that can't be right. I know it's a big car but I think it's a tad bit too big compared to other vehicles.
Love it otherwise and I hope we'll see more of your models in Outerra soon. :)
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