Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Download Outerra Tech Demo. Unofficial Outerra Discord server, MicroProse Discord server for OWS.

Pages: [1] 2

Author Topic: mig-25 foxbat  (Read 23549 times)

Vincent1000

  • Member
  • **
  • Posts: 97
  • newbie
mig-25 foxbat
« on: May 11, 2013, 09:50:15 pm »

Hi, guys!

I got a feature request for outerra: is the mig-25 Foxbat which it have a higher speed and a higher service ceiling. Thanks!

                   Cheers,
              Vincent
Logged

deathevor

  • Sr. Member
  • ****
  • Posts: 265
  • User
    • Sk-Films
Re: mig-25 foxbat
« Reply #1 on: May 11, 2013, 11:10:49 pm »

Hi Vincent,

Can you type in those two words?


(Sorry, just kidding :) )


Basically, this type of request should be addressed to Outerra community, as currently they are making content for Outerra.
Personally I have Su-27 in development for Outerra, which flies already, but postponed due to high amount of work that's on me now.

Another way for you to get Mig-25, is to find a ready model and import it.
Using the sample script from Mig 29 and adjusting it's properties.
« Last Edit: May 11, 2013, 11:26:30 pm by deathevor »
Logged
VFx Artist/Supervisor, Private Pilot - www.sk-films.com

deathevor

  • Sr. Member
  • ****
  • Posts: 265
  • User
    • Sk-Films
Re: mig-25 foxbat
« Reply #2 on: May 11, 2013, 11:25:16 pm »

[Removed double post]
Logged
VFx Artist/Supervisor, Private Pilot - www.sk-films.com

Vincent1000

  • Member
  • **
  • Posts: 97
  • newbie
Re: mig-25 foxbat
« Reply #3 on: May 11, 2013, 11:40:54 pm »

Hi, deathevor!

Okay, I got it, now. How do I adjust the mig-29 properties? Thanks!

            Cheers,
         Vincent

Logged

deathevor

  • Sr. Member
  • ****
  • Posts: 265
  • User
    • Sk-Films
Re: mig-25 foxbat
« Reply #4 on: May 11, 2013, 11:57:06 pm »

For Airplanes there are 3 script files:

1) In Model folder - this one just for bone controllers and some other things.
2) Second is in \Outerra\Anteworld\jsbsim\aircraft\mig29 - this one defines plane properties (Physics)
3) Engine script - in Outerra\Anteworld\jsbsim\engine - For mig  it's mig29engine.xml or mig29engines.xml
This one defines Engine properties.

So changing some properties in 2nd and 3rd script you can specify your own properties for aircraft.
Logged
VFx Artist/Supervisor, Private Pilot - www.sk-films.com

Vincent1000

  • Member
  • **
  • Posts: 97
  • newbie
Re: mig-25 foxbat
« Reply #5 on: May 12, 2013, 12:20:30 am »

Hi, deathevor!

Got it! Thanks!

        Cheers,
      Vincent
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Re: mig-25 foxbat
« Reply #6 on: May 12, 2013, 09:09:58 am »

Hi Vincent,

Can you type in those two words?


(Sorry, just kidding :) )

LOL
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Pyroman31FF

  • Jr. Member
  • *
  • Posts: 41
Re: mig-25 foxbat
« Reply #7 on: May 30, 2013, 09:30:57 am »

Su 27? Would you mind to share a pic or two of the cockpit? What model are you working on?
Logged

deathevor

  • Sr. Member
  • ****
  • Posts: 265
  • User
    • Sk-Films
Re: mig-25 foxbat
« Reply #8 on: May 30, 2013, 02:57:43 pm »

Su 27? Would you mind to share a pic or two of the cockpit? What model are you working on?

If you about mine - cockpit stayed at draft level. Was just about to finish modelling the plane outsides.
Inside cockpit just have a panel and seat place-holders (drafts).

As soon as I'll have time I'll try to finish it.



Uploaded with ImageShack.us
Logged
VFx Artist/Supervisor, Private Pilot - www.sk-films.com

Pyroman31FF

  • Jr. Member
  • *
  • Posts: 41
Re: mig-25 foxbat
« Reply #9 on: May 30, 2013, 02:59:02 pm »

Don't miss the EOS exeball in front of the pit on the right side.
Logged

PytonPago

  • Hero Member
  • *****
  • Posts: 2284
  • It´s way too complex, dont let me try to explain !
Re: mig-25 foxbat
« Reply #10 on: May 31, 2013, 01:55:54 am »

Don't miss the EOS exeball in front of the pit on the right side.

 ... and other 130+ buttons and levers !  : ;D

You plan to do the 90s analog version, or some crystal pannel version of it ?

http://2.bp.blogspot.com/_wv07sg9i0aI/TEFjeZBd0vI/AAAAAAAAAGU/ng3NHA_EZXw/s1600/su27cp01.jpg

http://farm3.staticflickr.com/2739/4037844679_c4e7924cb4_z.jpg?zz=1
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

Pyroman31FF

  • Jr. Member
  • *
  • Posts: 41
Re: mig-25 foxbat
« Reply #11 on: May 31, 2013, 05:17:08 am »

I was talking about a part of the outsidemodell, not cockpit ;)
Logged

PytonPago

  • Hero Member
  • *****
  • Posts: 2284
  • It´s way too complex, dont let me try to explain !
Re: mig-25 foxbat
« Reply #12 on: May 31, 2013, 06:02:05 am »

I was talking about a part of the outsidemodell, not cockpit ;)

 ... yes, i know, just want to know if it will be like the mig on the insides, or if he plans to do the new stuff ...
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

deathevor

  • Sr. Member
  • ****
  • Posts: 265
  • User
    • Sk-Films
Re: mig-25 foxbat
« Reply #13 on: May 31, 2013, 09:10:11 am »

You plan to do the 90s analog version, or some crystal pannel version of it ?

http://2.bp.blogspot.com/_wv07sg9i0aI/TEFjeZBd0vI/AAAAAAAAAGU/ng3NHA_EZXw/s1600/su27cp01.jpg
http://farm3.staticflickr.com/2739/4037844679_c4e7924cb4_z.jpg?zz=1


I think Analogue version - just because Outerra doesn't support animated textures yet. And analogue instruments are quite easy to script.
I'll try to update it as soon as I can, and will post it.

However this weekend I think I'll share another interesting flyable model. :)
Logged
VFx Artist/Supervisor, Private Pilot - www.sk-films.com

PytonPago

  • Hero Member
  • *****
  • Posts: 2284
  • It´s way too complex, dont let me try to explain !
Re: mig-25 foxbat
« Reply #14 on: May 31, 2013, 09:42:54 am »

However this weekend I think I'll share another interesting flyable model. :)

 ... aaaahh ... someone knows how to get my attention.  ;D
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

Pages: [1] 2