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Author Topic: Vehicle Requests Thread  (Read 186542 times)

TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #90 on: July 28, 2014, 07:31:35 am »

OMG YES!

How do you port them into Outerra from Sketchup and make sure they're the correct size?

Oh and if you can't animate it just yet can you release it as a static for now?
« Last Edit: July 28, 2014, 08:26:08 am by TheLoneExplorer »
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M7

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Re: Vehicle Requests Thread
« Reply #91 on: July 28, 2014, 08:49:45 am »

I don't know if the size is correct but it should be if the original modeler got it right. I ported it using sketchup FBX exporter (pro version) as the collada exporter is often problematic.

Here's the static model
https://drive.google.com/file/d/0B96RrTcNJsI2dTFGVWt2eUtWQUU/edit?usp=sharing

p.s. It's a flame thrower version of the Churchill.
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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #92 on: July 28, 2014, 08:53:51 am »

Thanks :D
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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #93 on: July 28, 2014, 10:23:03 am »

Got a new model here, not sure if it'll work because I know nothing about importing or whatever you want to call it :P

http://www.3dcadbrowser.com/download.aspx?3dmodel=86261
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HiFlyer

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Re: Vehicle Requests Thread
« Reply #94 on: July 28, 2014, 11:18:18 am »

So we hear all the time from the Plane people, and occasionally from the WW2/Tank people, and the sci-fi people........

But where are all the train people?
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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #95 on: July 28, 2014, 11:22:07 am »

Trains aren't really that possible to do atm are they?
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HiFlyer

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Re: Vehicle Requests Thread
« Reply #96 on: July 28, 2014, 11:25:22 am »

Trains aren't really that possible to do atm are they?

I doubt it, but if enough people were asking about it, maybe it might be pushed up on the priority list.

Or not.

There were some very nice train models contributed, but I've heard/seen nothing since then.
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ZeosPantera

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Re: Vehicle Requests Thread
« Reply #97 on: July 28, 2014, 12:55:00 pm »

Dem Springs

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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #98 on: July 28, 2014, 02:03:11 pm »

Are you working on getting it to move or animating it Zeos?
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M7

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Re: Vehicle Requests Thread
« Reply #99 on: July 28, 2014, 02:05:12 pm »

Got a new model here, not sure if it'll work because I know nothing about importing or whatever you want to call it :P

http://www.3dcadbrowser.com/download.aspx?3dmodel=86261

This one is a lot more simplified than the sketchup one.
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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #100 on: July 28, 2014, 02:31:16 pm »

Got a new model here, not sure if it'll work because I know nothing about importing or whatever you want to call it :P

http://www.3dcadbrowser.com/download.aspx?3dmodel=86261

This one is a lot more simplified than the sketchup one.

I know but I was wandering if a Skethup model would ever work. I thought they were just made to be static viewing models if that makes any sense?
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M7

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Re: Vehicle Requests Thread
« Reply #101 on: July 28, 2014, 02:50:36 pm »

No, it's the same thing, you can animate models from sketchup same as other 3d programs.
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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #102 on: July 28, 2014, 02:55:32 pm »

Oh, that's awesome!
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ZeosPantera

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Re: Vehicle Requests Thread
« Reply #103 on: July 28, 2014, 03:28:53 pm »

Are you working on getting it to move or animating it Zeos?

Nope. Just admiring the view. I can't model and editing the scripts for these vehicles is getting harder and harder as their complexity increases.
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TheLoneExplorer

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Re: Vehicle Requests Thread
« Reply #104 on: July 28, 2014, 04:09:18 pm »

Alright, thanks for clarifying :)
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