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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"  (Read 15007 times)

murkz

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https://dl.dropboxusercontent.com/u/8399351/Outerra/Luchs.murkz.otx

Version 1a now released.

I would like to thank Snorri for his superb base dunkelgeld texture and SirDieAlot for his excellent engine and turret sounds.

Spec:

180hp 6-cylinder Maybach HL66P engine

Transmission ZF Aphon SSG48: synchromesh 6 forward gears and 1 reverse gear.

Top speed   60 km/ h

Weight     11.8 t

My hope is that the Outerra community will add all the features we currently have in various other vehicles to the Luchs. A gearbox with gear changing.

Sounds are included ready to add into the Luchs.js, a engine driving sound and track sounds are in the Luchs folder but I have no clue how to add them.

Hatches, tracks, tools and gear wheels are all exposed in the import and could be made to work, or in the tools case randomized, so some vehicles have missing tools.

I have tweaked the Luchs to resemble the driving of a Luchs, though it needs more work and a gearbox to get the best from it.

Links:

http://forum.axishistory.com/viewtopic.php?f=47&t=132726&p=1164318



[/url]

http://www.panzer-modell.de/referenz/in_detail/pz2l/pz2l.htm

http://www.lonesentry.com/blog/pzkpfw-ii-ausf-l-luchs.html

http://axistanksworldwarii.devhub.com/blog/790542-panzerkampfwagen-ii-ausf-l-sd-kfz-123/

http://fc03.deviantart.net/fs71/i/2012/313/7/f/sd_kfz__123_luchs_by_kvserg-d5hizjf.jpg

http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/01-lePanzers/PzKpfw2/File/3-Models.htm#Panzer2L

http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/01-lePanzers/PzKpfw2/Data/PzKpfw-2L.htm

http://afvdb.50megs.com/germany/pz2.html

http://fc03.deviantart.net/fs71/i/2012/313/7/f/sd_kfz__123_luchs_by_kvserg-d5hizjf.jpg

« Last Edit: June 13, 2013, 05:19:40 pm by murkz »
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Matt6767

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Re: Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #1 on: May 30, 2013, 12:49:00 pm »

Looks great, nice antenna too.  8)
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ZeosPantera

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Re: Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #2 on: May 30, 2013, 01:56:44 pm »

That is ADORABLE..

Like this but more green

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bugsblake

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Re: Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #3 on: May 30, 2013, 02:25:39 pm »

lmao at comment and that pic! :D

the Luchs is looking sweet! i look forward to the release. good job!
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PytonPago

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Re: Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #4 on: May 31, 2013, 02:11:15 am »

  .... and dont forget to .. helo ? ... Helo ? ... Tomas ! You ripped of the antenna again ! Stop playing around in the commanders seat and get ti fixed - AGAIN !  ;D

How could they live with that thing out THERE in combat anyway ? ???  ???




So it seems, that the German reich panzer truppen will be the first to militarily conquer the OT Earth surface in great numbers and variations ... Where is the OT Uralvagonzavod with its T-34s and KV-1es ??   :)
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murkz

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #5 on: June 02, 2013, 01:51:08 pm »

Released... See message #1

Atrax

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #6 on: June 04, 2013, 07:26:00 am »

Thanks for sharing! I like it :3

bugsblake

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #7 on: June 04, 2013, 12:42:20 pm »

very nice job! thanks! i see in a update that we now have a "fire" button, how long till we can fire from this? can that be done yet or is that just in ufo mode for now?
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murkz

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #8 on: June 13, 2013, 05:21:46 pm »

Updated to 1a, new code added (Version 0.7.16.3733) so the Luchs will not move until the engine start sound has finished playing.

adriaan

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #9 on: June 13, 2013, 06:32:54 pm »

its great! now it just has to able to fire it's cannon.
i added some other bump and spec maps and edit the texture. its a bit to reflective but a bit better than default i think.



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bugsblake

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #10 on: June 13, 2013, 10:25:28 pm »

thanks for the update! :D
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ZeosPantera

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #11 on: June 13, 2013, 10:42:40 pm »

Might be a touch too shiny Kind of looks wet. Like after a rain shower and the sun came out.
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PytonPago

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #12 on: June 14, 2013, 02:44:55 am »

Nicely done.
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M7

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #13 on: December 14, 2013, 09:24:45 pm »

Here's another attempt at mapping the infamous Luchs :D. Murks was nice enough to pass me the UV silhouette for texturing. I would have liked to bring it further but for a first custom vehicle texture i guess that will do for now. You can download the .rar file and unpack in your Luchs folder and overwrite the textures and matlib. I also did a camo version, was not sure to include it or not but there you have it if some prefer that version. You just need to edit the .matlib and use the camo diffuse texture.

https://drive.google.com/file/d/0B96RrTcNJsI2b0o5QklHQXNFUE0/edit?usp=sharing

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murkz

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Re: *Released* Sd.Kfz. 123 - Panzerkampfwagen II Ausf. L "Luchs"
« Reply #14 on: December 15, 2013, 03:45:26 am »

Thank you M7, she looks beautiful :)
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