Outerra Tech Demo download. Help with graphics driver issues
Hi!"please look here what happens to the glass..."From the screenshot I can't tell what you mean. How do you want the glass to look? Is the glass a separate mesh, with the painted instruments behind?Could you share the mesh with normal issues as .fbx?Still, the plane looks awesome! Those are common issues when the model is wip, but they don't detract from the nice work you're doing.
Is the glass a separate mesh, with the painted instruments behind?
The roughness value you're using is to high, try to lower it down near to 0. Also there is a new glass shader. Try this: "shader" : "glass", "alpha_coverage" : false, "color" : "0.9,0.9,0.9,0.05", "f0" : "0.04", "roughness" : "0.08",You can start there, and then adjust the values at your taste.
Is there still "shader" for metal? Gruß.
hab doch geschafft die beiden Zylinderreihen da rein zu quetschen...
Quote from: Revolver on January 11, 2022, 05:56:23 pmhab doch geschafft die beiden Zylinderreihen da rein zu quetschen... Bald gibts da einiges zu animieren !
Sure, I just sent you a PM with the link.