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Author Topic: Version 0.7.16.3782  (Read 90651 times)

bugsblake

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Re: Latest version 0.7.16.3745
« Reply #75 on: June 20, 2013, 03:38:05 pm »

ok, glad you found it! thanks
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cameni

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Re: Latest version 0.7.16.3748
« Reply #76 on: June 20, 2013, 05:02:45 pm »

Version 0.7.16.3748
  • fixed model loading when textures are missing
  • invert working for top&bottom mode
  • fixed culling for wide separation
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bugsblake

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Re: Latest version 0.7.16.3748
« Reply #77 on: June 20, 2013, 06:36:01 pm »

thanks for the update. all is working! :D
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ddenn

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Re: Latest version 0.7.16.3748
« Reply #78 on: June 21, 2013, 01:32:29 am »

In stereo modes (interleaved and top/bottom) there's strange shadow issue now

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cameni

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Re: Latest version 0.7.16.3748
« Reply #79 on: June 21, 2013, 02:50:01 am »

I guess the invert flag wasn't applied there ...
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ddenn

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Re: Latest version 0.7.16.3748
« Reply #80 on: June 21, 2013, 05:36:30 am »

If you mean "invert" box in stereo setting, it was on. If I uncheck this box, then the issue disappears, but I have to turn my glasses upside down again
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cameni

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Re: Latest version 0.7.16.3748
« Reply #81 on: June 21, 2013, 06:35:11 am »

Fixed in 3749.
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ddenn

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Re: Latest version 0.7.16.3748
« Reply #82 on: June 21, 2013, 06:45:43 am »

Thank you!
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cameni

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Re: Latest version 0.7.16.3770
« Reply #83 on: July 22, 2013, 05:01:29 pm »

Version 0.7.16.3770:
  • alpha FreeTrack support (tested with FTnoir)
  • libovr (Oculus Rift) updated to 0.2.3
  • fixed opengl context initialization failure with vsync enforced in control panel
  • fixed sky in inverted stereo mode
  • fixed long poly culling near the camera
  • system info shown during initialization
  • amd transform feedback bug workaround removed for drivers >= 13.3 (a slightly better dynamic performance)


FreeTrack is used automatically if a compatible tracker is found running.
Oculus Rift doesn't yet use any universal configuration features found in 0.2.3.
« Last Edit: July 22, 2013, 05:59:45 pm by cameni »
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murkz

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Re: Latest version 0.7.16.3770
« Reply #84 on: July 22, 2013, 05:09:38 pm »

Thank you very much Cameni

Bartolomeus

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Re: Latest version 0.7.16.3770
« Reply #85 on: July 22, 2013, 05:37:11 pm »

Nice update Cameni! Thank you! :)

Marko

Gerrit2002

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Re: Latest version 0.7.16.3770
« Reply #86 on: July 23, 2013, 11:12:09 am »

Hi there,

love the Outerra world and using it for some days now to show 3D-models in an realistic environment. Using the Oculus Rift for that also.

But now have a problem after the last update this morning: I can place objects into the world but as soon as I quit the program and start it again everything is gone (including the hangar-test objects which are installed with the engine).

Tried several times to remove and reinstall the software but no luck. I can open it with the hangars, quit it and open it again and it works fine. But as soon as I place a new object (like the hero guy or whatever) after quitting and opening everything is gone (including the hangars). I havenĀ“t used the Oculus after the last 2 or 3 new installs but no help (so it seems the stereoscopic view has nothing to do with it).

So any idea what to do? Appreciate the help. Thx a lot and keep up your good work...

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cameni

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Re: Latest version 0.7.16.3770
« Reply #87 on: July 23, 2013, 11:16:47 am »

Please post your eng.log, from the Outerra *data* directory that you chose when installing (be default in c:\users\yourwinname\outerra\eng.log).
Also, what is your Windows version?
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Gerrit2002

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Re: Latest version 0.7.16.3770
« Reply #88 on: July 23, 2013, 11:36:36 am »

Using Win7 Prof. 64bit...

As I said everything worked without issues until this morning...
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cameni

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Re: Latest version 0.7.16.3770
« Reply #89 on: July 23, 2013, 11:42:47 am »

Is this log from a working session or the one after it fails to load the objects? The latter would be more useful, here there's nothing interesting, maybe just that Avast is injected into outerra.exe.
Also, what is your Windows UAC setting?
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