Oculus Rift & stereoscopic rendering supported in both the demo and full mode.
The game will normally update automatically when you log in. The latest full installs can be found at
demo.outerra.comChangelog:
Version 0.7.16.3782 (30 Jul 2013)
- fixed ui scrolling with oculus connected but stereo turned off
- using predicted orientation for oculus
- inverted freetrack axes
- fixed crashes when updating ui
- workaround for AMD 4.3 preview driver (13.15.100.1) terrain bug
- fixed support for Windows XP (removed dependency on Vista+ in libovr)
Version 0.7.16.3770 (22 Jul 2013)
- alpha FreeTrack support (tested with FTnoir)
- libovr (Oculus Rift) updated to 0.2.3
- fixed opengl context initialization failure with vsync enforced in control panel
- fixed sky in inverted stereo mode
- fixed long poly culling near the camera
- system info shown during initialization
- amd transform feedback bug workaround removed for drivers >= 13.3 (a slightly better dynamic performance)
Version 0.7.16.3748 (20 Jun 2013)
- fixed model loading when textures are missing
- invert working for top&bottom mode
- fixed culling for wide separation
Version 0.7.16.3745 (20 Jun 2013)
- invert option for interleaved mode
- convergence setting for non-rift stereo modes for increased depth perception for distant objects
- switching between various stereo modes and rift now works without restarting
- fixed shadows on transparent objects in stereo mode (cockpit & instruments)
- removed fixed size strings from materials
- fixed another case of black screen in third person camera
Version 0.7.16.3737 (16 Jun 2013)
- added interleaved and top-bottom stereoscopic modes
- configurable forest parameters
- fixed crashes in unfocused ui when key was pressed
- fixed keyboard handling in ui mode
Version 0.7.16.3733 (13 Jun 2013)
- fixed occasional black screen with third person follow camera
- fixed crash at startup when data directory isn't writable because of UAC
- uninstaller deletes also the cfg and log files, keeps login data
- semicolon key resets tracker orientation
- fixed texture load for "skin" objdefs
- fixed error messages not appearing after a fatal error
- added sndgrp is_looping() script method
Version 0.7.16.3722 (5 Jun 2013)
- enabled Oculus Rift support and stereoscopic rendering in the demo mode
- ui adjustments for stereo mode
- fixed handling of the mouse on both sides in stereo
- default antitorque trim for apache for easier lift off, fixed trim controls for heli
- added check if the data directory is writable, revert to the user home dir if it's not
- added support for JSBSim root directory into objdef, making aircraft exportable
- skipping the update when the update server is down
- fixed HID crash with VJoy driver
- fixed pitch & inverted mouse handling in fps cameras
- fixed FXAA
- fixed white balance (odd colors during sunsets)
- fixed thumbnail loading when scrolling
Previous version:
0.7.15