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Author Topic: Version 0.7.16.3782  (Read 90654 times)

Atrax

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Re: Latest version 0.7.16.3782
« Reply #105 on: July 31, 2013, 06:52:39 am »

Nice, will check out freetrack today again to see if it turns betetr now, if I manage to fix my installation of Outerra. -_-
Keep up the good work!

Midviki

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Re: Latest version 0.7.16.3782
« Reply #106 on: August 03, 2013, 01:55:39 pm »

For what version of ATI drivers do you keep count on the reported bugs for the time being?
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Jagerbomber

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Re: Latest version 0.7.16.3782
« Reply #107 on: August 04, 2013, 12:54:01 pm »

I suddenly keep crashing while trying to make a road.  Not sure why.  Error reports sent (I think).  First road I made today worked (and saved), but I'm crashing while trying to make this next one.  I'll keep trying I guess.
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cameni

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Re: Latest version 0.7.16.3782
« Reply #108 on: August 04, 2013, 12:57:10 pm »

Seems to be crashing in the browser, out of memory. Do you have the google maps window up?
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Jagerbomber

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Re: Latest version 0.7.16.3782
« Reply #109 on: August 04, 2013, 01:04:46 pm »

You mean the "browser" in Outerra? Yes.  (lol as well as google maps w/ street view and Google Music Manager uploading in the background...)
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Jagerbomber

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Re: Latest version 0.7.16.3782
« Reply #110 on: August 04, 2013, 03:41:23 pm »

No crash, after the update, however I didn't have anything else Google running other than the in-game Google Map.
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Midviki

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Re: Latest version 0.7.16.3782
« Reply #111 on: August 04, 2013, 06:20:42 pm »

I flied the plane in to a "white zone" and it just froze in the air.It was still "running", the sound of the engine, movement of flaps and stuff like that, but no movement.
The "white zone" is not only affecting visuals, but it reacts like a wall.When touching the perimeter, the jet gets frozen.
It happened multiple times, that is not the first time...But here's a picture :P



Different angle, same instance.

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Midviki

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Re: Latest version 0.7.16.3782
« Reply #112 on: August 04, 2013, 06:27:46 pm »

Same thing happens in 0.7.16.3785 version


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Midviki

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Re: Latest version 0.7.16.3782
« Reply #113 on: August 04, 2013, 06:37:56 pm »

Actually... the flaps don't move when inside the "white zone", last time they moved because half of the plane was inside and the half outside was the one with movement, I think.And yeah sound still works that announces the flaps on.
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Midviki

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Re: Latest version 0.7.16.3782
« Reply #114 on: August 04, 2013, 09:56:29 pm »

And yeah sound still works that announces the flaps on.

I tested some more, and no sounds sometimes.

And from that more testing I saw that sometimes when the jet doesn't get 'froze', it acts like 'landing' or hitting (better said) invisible terrain up in the air, over the sea as well.

Maybe it is from the driver... but I don't see any auto-update notifications available from the program.What driver version is "up to date" ?
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Jagerbomber

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Re: Latest version 0.7.16.3782
« Reply #115 on: August 04, 2013, 11:24:53 pm »

It's probably just an error in the terrain data.... There's a whole subcategory on it...
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cameni

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Re: Latest version 0.7.16.3782
« Reply #116 on: August 05, 2013, 01:56:56 am »

What driver version is it?
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Midviki

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Re: Latest version 0.7.16.3782
« Reply #117 on: August 05, 2013, 10:37:35 am »

I don't know what version needs to be updated... you pick one! :P

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cameni

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Re: Latest version 0.7.16.3782
« Reply #118 on: August 05, 2013, 10:43:32 am »

Does it happen just on that one place or there are holes in more places?
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Midviki

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Re: Latest version 0.7.16.3782
« Reply #119 on: August 05, 2013, 12:26:45 pm »

Does it happen just on that one place or there are holes in more places?

The 'big square holes' they appear depending on coordinates, altitude / longitude / latitude.

There are multiple holes all over the map, and everywhere.

For example if I am at 1000 meters altitude... there are 2 holes 1 kilometer ahead,  but if I go for example at 2000 altitude in the place that I was a 'big white square' appears.

And inside that perimeter, depending how you get stuck in it, if half of the plane gets stuck the engine sound might not stop and flaps outside the 'white zone' might be able to move, but what get's stuck inside it acts like cutting a limb.

And I usually used to change altitude, by pressing the " `" / " ~ " ( console key ).But after some time even that got stuck, showing an error "NaN".And the scroll on the horizontal bar has no effect on changing the stats from that panel if you move it.

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