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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Mitsubishi evolution IX  (Read 5059 times)

bugsblake

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Mitsubishi evolution IX
« on: June 09, 2013, 02:27:29 pm »

hi all! was asked to rig up this evo so here it is!

basic movement: ive not worked on the handling file.

due to missing textures i cant fix the rear badges! as always feel free to edit the .matlib file or the .js file

enjoy!

updated: http://www.mediafire.com/?ktlbbtblwehdk7d

« Last Edit: June 09, 2013, 04:34:29 pm by bugsblake »
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M7

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Re: Mitsubishi evolution IX
« Reply #1 on: June 09, 2013, 03:54:52 pm »

Looking good as always! One thing though the sound emitter is still set to a wheel. I did change it to the steering_wheel (made a guess as it could be a bone) and it sound a bit better. For wheel param, you should try the Belair config as a starting point for all your vehicles. It feels pretty good IMO. Also the wheels on this one are spinning backward so the wheel pivot must be set in wrong direction. (edit: now just found that all your cars have wheels spinning backward)

Have you thought of using  Giucam script? to get manual transmission and new way to mix sounds. I know it could be hard to incorporate your geometry into it but the end result could be pretty amazing.
« Last Edit: June 09, 2013, 04:07:59 pm by M7 »
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Atrax

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Re: Mitsubishi evolution IX
« Reply #2 on: June 09, 2013, 04:10:15 pm »

Nice one, but I can't hear sounds for some reason. :(
I'll be adding giucam's script to this one, wanna have manual on this bad boy. :)
Thanks! ;)

PS: I know why sounds don't work for me now xD I've used my own js file instead of the one in the package. I'm gonna switch and see how it works. :)
« Last Edit: June 09, 2013, 04:15:42 pm by Atrax »
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bugsblake

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Re: Mitsubishi evolution IX
« Reply #3 on: June 09, 2013, 04:15:43 pm »

thanks for the advice M7! :) yes i set the emitter to the wheel again force of habbit! lol will leave a seprate mesh around the bonnet area in max in future to tie sound to. would be in the right place then! ;)

thanks, will use the belair wheel set up as starting point from now on! opps on the backwards spinning wheels, will fix the rotation! ;)

i have thought about using a more advanced script like glucam's script but im very new to this and still getting used to it! if i take on too much i will mess everything up!

like my dodge charger, i got the speedo working, gear shifter and foot pedals! but ive not released that update yet as im still having trouble with that front wheel lock up! just cant work it out? so an advanced engine is a bit ahead of me i think! for now till i get that fixed anyway!

still i may update this again later but for now im trying to get mu reaper landing gear animated so i can release it!
everything else is done! im looking through the mig .js now but its big and looks complex, may take me a while to work out just what i need from it! ;)

@Atrax: sounds are working ok my end! anyone else having this problem? hay try to delete the evo folder and install again with the otx file! i think the old one may cause a problem as i changed the name! ;)

ps. will be posting an update shortly with working steering wheel! and fixed wheel rotation!
« Last Edit: June 09, 2013, 04:17:41 pm by bugsblake »
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bugsblake

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Re: Mitsubishi evolution IX
« Reply #4 on: June 09, 2013, 04:33:46 pm »

update:

working steering wheel! wheel rotation fixed!

http://www.mediafire.com/?ktlbbtblwehdk7d

steering wheel is not centered, will be fixed later!

edited link at top of the page too!
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Atrax

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Re: Mitsubishi evolution IX
« Reply #5 on: June 09, 2013, 05:35:04 pm »

update:

working steering wheel! wheel rotation fixed!

http://www.mediafire.com/?ktlbbtblwehdk7d

steering wheel is not centered, will be fixed later!

edited link at top of the page too!

Cool, getting this one now to check all the fixes. :)
Thanks!