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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Speeder Bike  (Read 36492 times)

bugsblake

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Re: Speeder Bike
« Reply #30 on: June 15, 2013, 07:05:34 pm »

I get an error message with any aircraft by adriaan. I think it's because I have no idea where to put the contents of the jsbsim folder. What do?

in the jsbsim folder you have 2 folders, aircraft and engine.
open the aircraft folder and copy the speeder folder.
now go to C:\Program Files\Outerra\Anteworld\jsbsim\aircraft folder and paste it in there with the other aircraft folders.
now open the engine folder of the speeder and copy the speederengines file.
go to C:\Program Files\Outerra\Anteworld\jsbsim\engine and paste it there with the other engines!

that should get it running, as long as you installed the speeder .otx file! ;)
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Hellstrand

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Re: Speeder Bike
« Reply #31 on: June 15, 2013, 07:13:03 pm »

Wow I was going straight to packages folder and didnt see jsbsim...  Lol thank you all for the help!
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Hellstrand

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Re: Speeder Bike
« Reply #32 on: June 15, 2013, 07:25:47 pm »

Just traveled over the Himalayas!  Great Mod!
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NOACeulemans

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Re: Speeder Bike
« Reply #33 on: June 15, 2013, 07:38:29 pm »

I love this mod, but I'm having a bit of an annoying issue:



Anyone know a way to fix it, or hide the error text? It's kinda screwing with my fun  :D
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bugsblake

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Re: Speeder Bike
« Reply #34 on: June 15, 2013, 07:55:09 pm »

press the "p" key to close the console! ;)
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Intel 6 core i7 Xeon - 4930k @3.40 GHz
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NOACeulemans

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Re: Speeder Bike
« Reply #35 on: June 15, 2013, 08:02:30 pm »

Sweet, thanks!
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shapneral

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Re: Speeder Bike
« Reply #36 on: June 16, 2013, 01:31:14 am »

I'm having trouble getting this mod to work. When I installed it, it shows up in the aircraft menu to spawn in, but when I click spawn, I get an error saying that it cannot find the dynamic flight model. Does anyone know what I am doing wrong?
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shapneral

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Re: Speeder Bike
« Reply #37 on: June 16, 2013, 01:37:34 am »

Sorry, my problem was resolved
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cameni

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Re: Speeder Bike
« Reply #38 on: June 16, 2013, 02:47:24 am »

Here's the speeder in a single installable package: https://docs.google.com/file/d/0B2spgr2B2dvNb1JJeURsYkNQQTA/edit?usp=sharing

Added thumbnail, recoded ogg files into mono with Audacity, added jsbsim files into the package.
But this needs to be done as a vehicle.
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adriaan

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Re: Speeder Bike
« Reply #39 on: June 16, 2013, 04:56:03 am »

thanks a lot cameni!
how can i add the jsbsim files to the otx package?
« Last Edit: June 16, 2013, 04:57:36 am by adriaan »
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cameni

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Re: Speeder Bike
« Reply #40 on: June 16, 2013, 05:11:02 am »

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adriaan

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Re: Speeder Bike
« Reply #41 on: June 16, 2013, 05:30:02 am »

thanks a lot. had it figured out already. this way of installing mods buy opening a otx package is just beautiful.
GREAT work on that cameni!
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Kaybl3

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Re: Speeder Bike
« Reply #42 on: February 02, 2014, 07:35:52 pm »

The speeder is completely unusable when flying it on the ground, it just bumps around when even hitting the tiniest rock.
« Last Edit: February 03, 2014, 07:08:55 am by Kaybl3 »
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Planets

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Re: Speeder Bike
« Reply #43 on: March 06, 2014, 01:41:16 am »

i would love to have moving parts. but since im a total noob to modeling i don't have a clue how to start.
retractable landing gear on a spaceship would be amazing though. i'd really want to learn it
it was actually a lightwave file. available here: http://www.scifi3d.com/list.asp?intGenreID=10&intCatID=8
[/url]

This is pretty fun, certainly made for some nice screenshots and some silly moments, but I have a question, is it possible to download any LW format file from this website you linked and then have the model appear in Outerra or did you have to use this process? http://xtrac.outerraworld.com/trac.fcgi/wiki/Importer

I'm just asking because I think it would so cool to import those AT-AT's and just see how they look towering above the forests but I have absolutely zero 3D modeling/modding experience so I don't know if there is an easier way or if its only possible by the process outlined in that link?

Edit: Nevermind, after looking over the link some more I realized that its a much more involved process than I naively thought otherwise, but I downloaded Collada 1.4 and I'll have a go at this myself.
« Last Edit: March 06, 2014, 01:45:14 am by Planets »
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