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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Camera Stuck  (Read 4669 times)

Plainview

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Camera Stuck
« on: June 25, 2013, 11:34:50 pm »

Hi, I recently updated my graphics card from amd.

When I tried to start the game, the world loads, but my camera just stays freezing in the air.

I cannot move up or down, left or right.

I can however change my base speed but I just do not move.

I uninstalled and reinstalled the game and encountered the same problem.

Thank you
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cameni

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Re: Camera Stuck
« Reply #1 on: June 26, 2013, 12:27:44 am »

Please try deleting the cfg files in the Outerra data directory (by default in c\users\yourwinname\outerra\ but you could have changed it during the installation).
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Plainview

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Re: Camera Stuck
« Reply #2 on: June 26, 2013, 12:52:15 am »

HI tried that and it still won't work.

It worked fine(albeit really slow, and low fps) until I updated my graphics card from amd.

Now I just have a black screen.

I still have the menu at the top though
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Plainview

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Re: Camera Stuck
« Reply #3 on: June 26, 2013, 01:02:18 am »

This is the eng file

"num_jobproc_threads = 1,
renderer_config =  (renderer_config) {
   screen_width = 1280,
   screen_height = 720,
   fullscreen = false,
   swap_interval = 0,
   msaa = 1,
   debug_mode = false,
   debug_async = true,
   refresh_rate = 60,
   disable_composition = false
},
videos_dir = "videos\",
screenshots_dir = "screenshots\",
shadowmap_enabled = true,
shadowmap_size = 2048,
shadowmap_samples = 5,
shadowmap_kernel_size = 2.0,
shadowmap_distance = 10000,
wnd_x_pos = 0,
wnd_y_pos = 0,
wnd_hide_titlebar = false,
mouse_exclusive = false,
sim_mode = false,
fov = 81.42881,
proj = 0,
enable_hid_logging = false,
mouse_sensitivity = 1.0,
mouse_invert = false,
flightmode_invert = true,
debug_keys = false,
cfg-version = 3749,
bloom_power = .03,
bloom_threshold = 1.0,
min_obj_size = 5.0,
sound =  (sound_config) {
   global = 1.0,
   ambient = 1.0,
   vehicle = 1.0,
   effect = 1.0,
   music = 1.0
},
use_hmd = false,
stereo =  (stereo_config) {
   eye_separation = .064,
   lens_separation = 0.0,
   convergence = 0.0,
   screen_size =  (float2) {
      x = 0.0,
      y = 0.0
   },
   resolution =  (float2) {
      x = 0.0,
      y = 0.0
   },
   eye_to_screen = 0.0,
   scale = .8,
   K =  (float4) {
      x = 0.0,
      y = 0.0,
      z = 0.0,
      w = 0.0
   },
   aberration =  (float4) {
      x = 0.0,
      y = 0.0,
      z = 0.0,
      w = 0.0
   },
   reduce_grass = true,
   force_native = false,
   stereo_type = 0,
   swap_sides = false
}
"
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cameni

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Re: Camera Stuck
« Reply #4 on: June 26, 2013, 01:12:02 am »

So you have deleted all 3 cfg files, right?

Can you upload the eng.log file?
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Plainview

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Re: Camera Stuck
« Reply #5 on: June 26, 2013, 01:14:53 am »

This is what the file looks like





and no I will do that.

How do I upload that file?

Sorry for the annoyance. I just think this is one of the most amazing concepts ive ever seen in gaming and I really want to give it a try.
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Plainview

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Re: Camera Stuck
« Reply #6 on: June 26, 2013, 01:19:43 am »

I am also seeing this when trying to reset the settings to default

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cameni

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Re: Camera Stuck
« Reply #7 on: June 26, 2013, 01:21:32 am »

Windows hides the extensions by default, the log file is the "eng" one that has "Text Document" in the third column.
Delete all which have "CFG File" there.

MSAA warning - just switch to FXAA antialiasing in the graphics settings.
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Plainview

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Re: Camera Stuck
« Reply #8 on: June 26, 2013, 01:30:18 am »

This is the eng
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cameni

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Re: Camera Stuck
« Reply #9 on: June 26, 2013, 01:49:47 am »

Hm, nothing special in there. Did you also try the fullscreen mode?
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Plainview

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Re: Camera Stuck
« Reply #10 on: June 26, 2013, 02:34:55 am »

Yes I tried that.

I finally uninstalled everything. Even the amd updates and then reinstalled the game and it works like it did before. Just really low fps.
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cameni

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Re: Camera Stuck
« Reply #11 on: June 26, 2013, 02:38:25 am »

7660G is fairly below the min specs, so it's not surprising.
Try turning off the 3D grass and lowering the terrain quality.
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